This commit is contained in:
Electroblob
2018-04-09 17:29:41 +01:00
parent c51e0bd218
commit 3895f5c531
@@ -35,8 +35,6 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
public class Wizardry {
/** Wizardry's mod ID. */
// This is going to have to change for 1.12 or it'll conflict with the other wizardry mod.
// They were there first, it's only fair... although I wonder if that will have unintended side-effects?
public static final String MODID = "ebwizardry";
/** Wizardry's mod name, in readable form. */
public static final String NAME = "Electroblob's Wizardry";