Rename to getLivingWithinRadius for clarity

This commit is contained in:
Electroblob77
2020-06-20 13:14:16 +01:00
parent dfe6ecadac
commit 39e33848aa
31 changed files with 38 additions and 39 deletions
@@ -63,7 +63,7 @@ public class EntityEarthquake extends EntityMagicConstruct {
}
List<EntityLivingBase> targets = EntityUtils
.getEntitiesWithinRadius((this.ticksExisted * speed) + 1.5, this.posX, this.posY, this.posZ, world);
.getLivingWithinRadius((this.ticksExisted * speed) + 1.5, this.posX, this.posY, this.posZ, world);
// In this particular instance, the caster is completely unaffected because they will always be in the
// centre.