Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes

This commit is contained in:
Electroblob77
2020-06-28 16:56:18 +01:00
parent 97c21b5057
commit 3a68ba8927
36 changed files with 296 additions and 201 deletions
@@ -107,9 +107,9 @@ public class RenderRadiantTotem extends Render<EntityRadiantTotem> {
float age = entity.ticksExisted + partialTicks;
float rotationSpeed = 2;
// GlStateManager.rotate(age * rotationSpeed/2, 0.0F, 1.0F, 0.0F);
// GlStateManager.rotate(60.0F, 0.7071F, 0.0F, 0.7071F);
// GlStateManager.rotate(age * rotationSpeed, 0.0F, 1.0F, 0.0F);
GlStateManager.rotate(age * rotationSpeed/2, 0.0F, 1.0F, 0.0F);
GlStateManager.rotate(60.0F, 0.7071F, 0.0F, 0.7071F);
GlStateManager.rotate(age * rotationSpeed, 0.0F, 1.0F, 0.0F);
GlStateManager.scale(0.5, 0.5, 0.5);