Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes

This commit is contained in:
Electroblob77
2020-06-28 16:56:18 +01:00
parent 97c21b5057
commit 3a68ba8927
36 changed files with 296 additions and 201 deletions
@@ -17,7 +17,7 @@ import java.util.List;
public class EntityDecay extends EntityMagicConstruct {
public int textureIndex = 0;
public int textureIndex;
public EntityDecay(World world){
super(world);
@@ -62,8 +62,7 @@ public class EntityDecay extends EntityMagicConstruct {
}
}
@Override protected void entityInit(){}
// TESTME: What the heck are these two doing?! (Are they a throwback to when this was not a construct?)
@Override protected void readEntityFromNBT(NBTTagCompound nbttagcompound){}
@Override protected void writeEntityToNBT(NBTTagCompound nbttagcompound){}