Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes
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@@ -14,12 +14,17 @@ import net.minecraft.world.World;
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import java.util.List;
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public class EntityFireSigil extends EntityMagicConstruct {
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// TODO: Try to collect sigils into one superclass
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public class EntityFireSigil extends EntityScaledConstruct {
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public EntityFireSigil(World world){
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super(world);
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this.height = 0.2f;
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this.width = 2.0f;
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setSize(Spells.fire_sigil.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 0.2f);
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}
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@Override
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protected boolean shouldScaleHeight(){
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return false;
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}
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@Override
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@@ -59,16 +64,13 @@ public class EntityFireSigil extends EntityMagicConstruct {
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}
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}
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}else if(this.rand.nextInt(15) == 0){
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double radius = 0.5 + rand.nextDouble() * 0.3;
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float angle = rand.nextFloat() * (float)Math.PI * 2;;
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double radius = (0.5 + rand.nextDouble() * 0.3) * width/2;
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float angle = rand.nextFloat() * (float)Math.PI * 2;
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world.spawnParticle(EnumParticleTypes.FLAME, this.posX + radius * MathHelper.cos(angle), this.posY + 0.1,
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this.posZ + radius * MathHelper.sin(angle), 0, 0, 0);
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}
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}
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@Override
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protected void entityInit(){}
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@Override
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public boolean canRenderOnFire(){
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return false;
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