Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes

This commit is contained in:
Electroblob77
2020-06-28 16:56:18 +01:00
parent 97c21b5057
commit 3a68ba8927
36 changed files with 296 additions and 201 deletions
@@ -15,14 +15,11 @@ import net.minecraft.world.World;
import java.util.List;
public class EntityHealAura extends EntityMagicConstruct {
// TODO: Implement blast modifiers
public class EntityHealAura extends EntityScaledConstruct {
public EntityHealAura(World world){
super(world);
this.height = 1.0f;
this.width = 5.0f;
setSize(Spells.healing_aura.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 1);
}
@Override
@@ -36,7 +33,7 @@ public class EntityHealAura extends EntityMagicConstruct {
if(!this.world.isRemote){
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(2.5, posX, posY, posZ, world);
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(width/2, posX, posY, posZ, world);
for(EntityLivingBase target : targets){
@@ -69,8 +66,8 @@ public class EntityHealAura extends EntityMagicConstruct {
}else{
for(int i=1; i<3; i++){
float brightness = 0.5f + (rand.nextFloat() * 0.5f);
double radius = rand.nextDouble() * 2.0;
float angle = rand.nextFloat() * (float)Math.PI * 2;;
double radius = rand.nextDouble() * (width/2);
float angle = rand.nextFloat() * (float)Math.PI * 2;
ParticleBuilder.create(Type.SPARKLE)
.pos(this.posX + radius * MathHelper.cos(angle), this.posY, this.posZ + radius * MathHelper.sin(angle))
.vel(0, 0.05, 0)