Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes
This commit is contained in:
@@ -18,6 +18,7 @@
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"cooldown": 300,
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"base_properties": {
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"range": 20,
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"duration": 120
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"duration": 120,
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"effect_radius": 2
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}
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}
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@@ -18,6 +18,7 @@
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"cooldown": 400,
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"base_properties": {
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"duration": 400,
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"range": 10
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"range": 10,
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"effect_radius": 3
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}
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}
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@@ -18,6 +18,7 @@
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"cooldown": 20,
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"base_properties": {
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"range": 10,
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"effect_radius": 1,
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"damage": 6,
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"burn_duration": 10
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}
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@@ -18,6 +18,7 @@
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"cooldown": 20,
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"base_properties": {
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"range": 10,
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"effect_radius": 1,
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"damage": 8,
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"effect_duration": 200,
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"effect_strength": 1
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@@ -18,6 +18,7 @@
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"cooldown": 300,
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"base_properties": {
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"range": 20,
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"duration": 120
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"duration": 120,
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"effect_radius": 2
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}
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}
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@@ -18,6 +18,7 @@
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"cooldown": 150,
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"base_properties": {
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"duration": 600,
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"effect_radius": 2.5,
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"damage": 1,
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"health": 1
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}
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@@ -18,8 +18,9 @@
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"cooldown": 20,
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"base_properties": {
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"range": 10,
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"effect_radius": 1,
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"direct_damage": 6,
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"effect_radius": 5,
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"secondary_range": 1,
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"secondary_max_targets": 3,
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"splash_damage": 4
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}
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@@ -18,6 +18,7 @@
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"cooldown": 100,
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"base_properties": {
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"duration": 600,
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"effect_radius": 2.5,
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"damage": 1,
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"burn_duration": 10
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}
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