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package electroblob.wizardry.misc;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.item.IManaStoringItem;
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import electroblob.wizardry.item.ItemManaFlask;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.PlayerEvent;
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import net.minecraftforge.oredict.OreDictionary;
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import net.minecraftforge.oredict.ShapelessOreRecipe;
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import javax.annotation.Nonnull;
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/**
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* Implements a dynamic crafting recipe for recharging items with mana flasks.
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*
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* @author Corail31, Electroblob
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* @since Wizardry 4.2.2
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*/
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@Mod.EventBusSubscriber
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public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
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private final IManaStoringItem chargeable;
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private final ItemManaFlask flask;
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/**
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* Creates a new charging recipe for the given chargeable item using the given flask item.
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* @param chargeable The type of item to be charged
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* @param flask The mana flask used to charge the item
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*/
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public RecipeRechargeWithFlask(Item chargeable, ItemManaFlask flask){
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super(null, new ItemStack(chargeable, 1, OreDictionary.WILDCARD_VALUE),
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new ItemStack(chargeable, 1, OreDictionary.WILDCARD_VALUE), flask);
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if(!(chargeable instanceof IManaStoringItem)) throw new IllegalArgumentException("Item to be charged must be an instance of IManaStoringItem");
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this.chargeable = (IManaStoringItem)chargeable;
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this.flask = flask;
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}
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@Nonnull
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@Override
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public ItemStack getRecipeOutput(){
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return ItemStack.EMPTY; // According to the javadoc, dynamic recipes are supposed to return an empty stack here
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}
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@Override
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public ItemStack getCraftingResult(InventoryCrafting inv){
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ItemStack result = super.getCraftingResult(inv);//lookupForIngredients(inv, true);
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rechargeItem(result, inv);
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return result;
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}
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@Override
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public boolean matches(InventoryCrafting inv, World world){
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ItemStack stack = findItemToCharge(inv);
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if(!stack.isEmpty() && chargeable.isManaFull(stack)) return false;
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return super.matches(inv, world);
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//return !lookupForIngredients(inv, false).isEmpty();
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}
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private void rechargeItem(ItemStack toCharge, InventoryCrafting inv){
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if(toCharge.getItem() == chargeable){
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ItemStack stack = findItemToCharge(inv);
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if(!stack.isEmpty()) chargeable.setMana(toCharge, chargeable.getMana(stack));
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chargeable.rechargeMana(toCharge, flask.size.capacity);
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}else{
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Wizardry.logger.warn("Tried to recharge item {} with mana flask, but it did not match the recipe result {}!", toCharge.getItem(), chargeable);
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}
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}
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private ItemStack findItemToCharge(InventoryCrafting inv){
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for(int i=0; i<inv.getSizeInventory(); i++){
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ItemStack ingredient = inv.getStackInSlot(i);
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if(ingredient.getItem() == chargeable) return ingredient;
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}
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return ItemStack.EMPTY;
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}
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// /** lookup for the needed ingredients && return the rechargeable itemstack */
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// private ItemStack lookupForIngredients(InventoryCrafting inv, boolean copy){
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// ItemStack flask = ItemStack.EMPTY;
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// ItemStack rechargeable = ItemStack.EMPTY;
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// for(int i = 0; (flask.isEmpty() || rechargeable.isEmpty()) && i < inv.getSizeInventory(); i++){
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// ItemStack itemstack = inv.getStackInSlot(i);
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// if(!itemstack.isEmpty()){
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// if(flask.isEmpty() && itemstack.getItem() == WizardryItems.mana_flask){
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// flask = itemstack;
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// }else if(rechargeable.isEmpty() && (itemstack.getItem() instanceof ItemWand || itemstack.getItem() instanceof ItemWizardArmour) && itemstack.getItemDamage() > 0){
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// rechargeable = copy ? itemstack.copy() : itemstack;
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// }else{
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// return ItemStack.EMPTY;
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// }
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// }
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// }
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// return flask.isEmpty() || rechargeable.isEmpty() ? ItemStack.EMPTY : rechargeable;
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// }
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@Override
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public boolean isDynamic(){
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return true; // Stops it appearing in the recipe book
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}
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@SubscribeEvent
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public static void onItemCraftedEvent(PlayerEvent.ItemCraftedEvent event){
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// getCraftingResult seems to only work for the result that's displayed, not once it is actually taken
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// This means that although I no longer have to replace the result every tick, I still need to do it here
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// ... I thought the whole point of the new recipe system was so that I DIDN'T have to do this?!
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if(event.craftMatrix instanceof InventoryCrafting){
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for(IRecipe recipe : CraftingManager.REGISTRY){
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if(recipe instanceof RecipeRechargeWithFlask
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&& recipe.matches((InventoryCrafting)event.craftMatrix, event.player.world)){
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// Have to modify the itemstack in the actual event, it cannot be replaced
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((RecipeRechargeWithFlask)recipe).rechargeItem(event.crafting, (InventoryCrafting)event.craftMatrix);
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}
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}
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}
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}
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}
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@@ -3,9 +3,7 @@ package electroblob.wizardry.registry;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.item.IManaStoringItem;
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import electroblob.wizardry.item.ItemManaFlask;
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import net.minecraft.inventory.ContainerPlayer;
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import net.minecraft.inventory.ContainerWorkbench;
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import net.minecraft.inventory.IInventory;
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import electroblob.wizardry.misc.RecipeRechargeWithFlask;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.FurnaceRecipes;
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@@ -14,9 +12,6 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.TickEvent;
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import net.minecraftforge.oredict.OreDictionary;
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import net.minecraftforge.oredict.ShapelessOreRecipe;
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import net.minecraftforge.registries.IForgeRegistry;
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import java.util.LinkedList;
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@@ -54,84 +49,77 @@ public final class WizardryRecipes {
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// Mana flask recipes
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ItemStack smallFlaskStack = new ItemStack(WizardryItems.small_mana_flask);
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ItemStack mediumFlaskStack = new ItemStack(WizardryItems.medium_mana_flask);
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ItemStack largeFlaskStack = new ItemStack(WizardryItems.large_mana_flask);
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ItemStack chargeable;
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Item chargeable;
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while(!chargingRecipeQueue.isEmpty()){
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// Use remove() and not poll() because the queue shouldn't be empty in here
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chargeable = new ItemStack(chargingRecipeQueue.remove(), 1, OreDictionary.WILDCARD_VALUE);
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chargeable = chargingRecipeQueue.remove();
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registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, smallFlaskStack){
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@Override public boolean isDynamic(){ return true; } // Stops it appearing in the recipe book
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}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/small_flask_" + chargeable.getItem().getRegistryName().getPath())));
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registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.small_mana_flask)
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.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/small_flask_" + chargeable.getRegistryName().getPath())));
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registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, mediumFlaskStack){
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@Override public boolean isDynamic(){ return true; }
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}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/medium_flask_" + chargeable.getItem().getRegistryName().getPath())));
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registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.medium_mana_flask)
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.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/medium_flask_" + chargeable.getRegistryName().getPath())));
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registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, largeFlaskStack){
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@Override public boolean isDynamic(){ return true; }
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}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/large_flask_" + chargeable.getItem().getRegistryName().getPath())));
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registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.large_mana_flask)
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.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/large_flask_" + chargeable.getRegistryName().getPath())));
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}
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}
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@SubscribeEvent
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public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event){
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if(event.phase == TickEvent.Phase.START){
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if(event.player.openContainer instanceof ContainerWorkbench){
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IInventory craftMatrix = ((ContainerWorkbench)event.player.openContainer).craftMatrix;
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ItemStack output = ((ContainerWorkbench)event.player.openContainer).craftResult.getStackInSlot(0);
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processManaFlaskCrafting(craftMatrix, output);
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}else if(event.player.openContainer instanceof ContainerPlayer){
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IInventory craftMatrix = ((ContainerPlayer)event.player.openContainer).craftMatrix;
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ItemStack output = ((ContainerPlayer)event.player.openContainer).craftResult.getStackInSlot(0);
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// Unfortunately I have no choice but to call this method every tick when the player isn't using another
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// inventory, since the only thing tracking whether the player is looking at their inventory is the GUI
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// itself, which is client-side only.
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processManaFlaskCrafting(craftMatrix, output);
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}
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}
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}
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private static void processManaFlaskCrafting(IInventory craftMatrix, ItemStack output){
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// Charges wand using mana flask
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ItemManaFlask flask = null;
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ItemStack input = ItemStack.EMPTY;
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for(int i = 0; i < craftMatrix.getSizeInventory(); i++){
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ItemStack stack = craftMatrix.getStackInSlot(i);
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if(stack.getItem() instanceof ItemManaFlask){
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flask = (ItemManaFlask)stack.getItem();
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}
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if(stack.getItem() instanceof IManaStoringItem){
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input = stack;
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}
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}
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if(flask == null) return;
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if(output.getItem() instanceof IManaStoringItem && !input.isEmpty()){
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output.setTagCompound((input.getTagCompound()));
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int currentMana = ((IManaStoringItem)input.getItem()).getMana(input);
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((IManaStoringItem)output.getItem()).setMana(output, Math.min(currentMana + flask.size.capacity,
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((IManaStoringItem)input.getItem()).getManaCapacity(input)));
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}
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}
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// @SubscribeEvent
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// public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event){
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//
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// if(event.phase == TickEvent.Phase.START){
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//
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// if(event.player.openContainer instanceof ContainerWorkbench){
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//
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// IInventory craftMatrix = ((ContainerWorkbench)event.player.openContainer).craftMatrix;
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// ItemStack output = ((ContainerWorkbench)event.player.openContainer).craftResult.getStackInSlot(0);
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// processManaFlaskCrafting(craftMatrix, output);
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//
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// }else if(event.player.openContainer instanceof ContainerPlayer){
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//
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// IInventory craftMatrix = ((ContainerPlayer)event.player.openContainer).craftMatrix;
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// ItemStack output = ((ContainerPlayer)event.player.openContainer).craftResult.getStackInSlot(0);
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// // Unfortunately I have no choice but to call this method every tick when the player isn't using another
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// // inventory, since the only thing tracking whether the player is looking at their inventory is the GUI
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// // itself, which is client-side only.
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// processManaFlaskCrafting(craftMatrix, output);
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// }
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// }
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// }
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//
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// private static void processManaFlaskCrafting(IInventory craftMatrix, ItemStack output){
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//
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// // Charges wand using mana flask
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//
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// ItemManaFlask flask = null;
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// ItemStack input = ItemStack.EMPTY;
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//
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// for(int i = 0; i < craftMatrix.getSizeInventory(); i++){
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//
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// ItemStack stack = craftMatrix.getStackInSlot(i);
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//
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// if(stack.getItem() instanceof ItemManaFlask){
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// flask = (ItemManaFlask)stack.getItem();
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// }
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//
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// if(stack.getItem() instanceof IManaStoringItem){
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// input = stack;
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// }
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// }
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//
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// if(flask == null) return;
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//
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// if(output.getItem() instanceof IManaStoringItem && !input.isEmpty()){
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//
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// output.setTagCompound((input.getTagCompound()));
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//
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// int currentMana = ((IManaStoringItem)input.getItem()).getMana(input);
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//
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// ((IManaStoringItem)output.getItem()).setMana(output, Math.min(currentMana + flask.size.capacity,
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// ((IManaStoringItem)input.getItem()).getManaCapacity(input)));
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// }
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// }
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}
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