Remove unnecessary empty itemstack checks, see comments on d0fda72

This commit is contained in:
Electroblob
2018-02-16 22:28:00 +00:00
parent bec52edce4
commit 3be254a247
11 changed files with 98 additions and 141 deletions
@@ -400,8 +400,7 @@ public final class WizardryEventHandler {
* @param player
*/
private static void hackilyFixContinuousSpellCasting(EntityPlayer player){
if(player.isHandActive() && !player.getHeldItem(player.getActiveHand()).isEmpty()
&& player.getHeldItem(player.getActiveHand()).getItem() instanceof ItemWand
if(player.isHandActive() && player.getHeldItem(player.getActiveHand()).getItem() instanceof ItemWand
&& WandHelper.getCurrentSpell(player.getHeldItem(player.getActiveHand())).isContinuous){
if(player.getActiveItemStack() != player.getHeldItem(player.getActiveHand())){
player.setHeldItem(player.getActiveHand(), player.getActiveItemStack());