Remove unnecessary empty itemstack checks, see comments on d0fda72
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@@ -57,8 +57,7 @@ public class Clairvoyance extends Spell {
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if(caster.dimension == properties.getClairvoyanceDimension()){
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if(properties.getClairvoyanceLocation() != null){
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if(!world.isRemote)
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caster.sendMessage(new TextComponentTranslation("spell.clairvoyance.searching"));
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if(!world.isRemote) caster.sendMessage(new TextComponentTranslation("spell.clairvoyance.searching"));
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EntityZombie arbitraryZombie = new EntityZombie(world){
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@Override
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@@ -74,14 +73,12 @@ public class Clairvoyance extends Spell {
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BlockPos destination = properties.getClairvoyanceLocation();
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WizardryPathFinder pathfinder = new WizardryPathFinder(
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arbitraryZombie.getNavigator().getNodeProcessor());
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WizardryPathFinder pathfinder = new WizardryPathFinder(arbitraryZombie.getNavigator().getNodeProcessor());
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Path path = pathfinder.findPath(world, arbitraryZombie, destination,
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256 * modifiers.get(WizardryItems.range_upgrade));
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Path path = pathfinder.findPath(world, arbitraryZombie, destination, 256 * modifiers.get(WizardryItems.range_upgrade));
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if(path != null && path.getFinalPathPoint() != null){
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int x = path.getFinalPathPoint().x;
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int y = path.getFinalPathPoint().y;
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int z = path.getFinalPathPoint().z;
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@@ -91,24 +88,21 @@ public class Clairvoyance extends Spell {
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_CONJURATION, 1.0f, 1.0f);
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if(!world.isRemote && caster instanceof EntityPlayerMP){
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WizardryPacketHandler.net.sendTo(new PacketClairvoyance.Message(path,
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modifiers.get(WizardryItems.duration_upgrade)), (EntityPlayerMP)caster);
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WizardryPacketHandler.net.sendTo(new PacketClairvoyance.Message(path, modifiers.get(WizardryItems.duration_upgrade)),
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(EntityPlayerMP)caster);
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}
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return true;
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}
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}
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if(!world.isRemote)
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caster.sendMessage(new TextComponentTranslation("spell.clairvoyance.outofrange"));
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if(!world.isRemote) caster.sendMessage(new TextComponentTranslation("spell.clairvoyance.outofrange"));
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}else{
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if(!world.isRemote)
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caster.sendMessage(new TextComponentTranslation("spell.clairvoyance.undefined"));
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if(!world.isRemote) caster.sendMessage(new TextComponentTranslation("spell.clairvoyance.undefined"));
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}
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}else{
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if(!world.isRemote)
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caster.sendMessage(new TextComponentTranslation("spell.clairvoyance.wrongdimension"));
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if(!world.isRemote) caster.sendMessage(new TextComponentTranslation("spell.clairvoyance.wrongdimension"));
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}
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}
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@@ -129,11 +123,9 @@ public class Clairvoyance extends Spell {
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nextPoint = path.getCurrentPathLength() - path.getCurrentPathIndex() <= 2 ? path.getFinalPathPoint()
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: path.getPathPointFromIndex(path.getCurrentPathIndex() + 2);
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Wizardry.proxy.spawnParticle(WizardryParticleType.PATH, world, point.x + 0.5, point.y + 0.5,
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point.z + 0.5, (nextPoint.x - point.x) / (float)PARTICLE_MOVEMENT_INTERVAL,
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(nextPoint.y - point.y) / (float)PARTICLE_MOVEMENT_INTERVAL,
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(nextPoint.z - point.z) / (float)PARTICLE_MOVEMENT_INTERVAL,
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(int)(1800 * durationMultiplier), 0, 1, 0.3f);
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Wizardry.proxy.spawnParticle(WizardryParticleType.PATH, world, point.x + 0.5, point.y + 0.5, point.z + 0.5,
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(nextPoint.x - point.x) / (float)PARTICLE_MOVEMENT_INTERVAL, (nextPoint.y - point.y) / (float)PARTICLE_MOVEMENT_INTERVAL,
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(nextPoint.z - point.z) / (float)PARTICLE_MOVEMENT_INTERVAL, (int)(1800 * durationMultiplier), 0, 1, 0.3f);
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path.incrementPathIndex();
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path.incrementPathIndex();
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@@ -141,8 +133,8 @@ public class Clairvoyance extends Spell {
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point = path.getFinalPathPoint();
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Wizardry.proxy.spawnParticle(WizardryParticleType.PATH, world, point.x + 0.5, point.y + 0.5,
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point.z + 0.5, 0, 0, 0, (int)(1800 * durationMultiplier), 1, 1, 1);
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Wizardry.proxy.spawnParticle(WizardryParticleType.PATH, world, point.x + 0.5, point.y + 0.5, point.z + 0.5, 0, 0, 0,
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(int)(1800 * durationMultiplier), 1, 1, 1);
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}
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@SubscribeEvent
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@@ -153,8 +145,7 @@ public class Clairvoyance extends Spell {
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// The event now has an ItemStack, which greatly simplifies hand-related stuff.
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ItemStack wand = event.getItemStack();
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if(!wand.isEmpty() && wand.getItem() instanceof ItemWand
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&& WandHelper.getCurrentSpell(wand) instanceof Clairvoyance){
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if(wand.getItem() instanceof ItemWand && WandHelper.getCurrentSpell(wand) instanceof Clairvoyance){
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WizardData properties = WizardData.get(event.getEntityPlayer());
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@@ -165,8 +156,8 @@ public class Clairvoyance extends Spell {
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properties.setClairvoyancePoint(pos, event.getWorld().provider.getDimension());
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if(!event.getWorld().isRemote){
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event.getEntityPlayer().sendMessage(new TextComponentTranslation("spell.clairvoyance.confirm",
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Spells.clairvoyance.getNameForTranslationFormatted()));
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event.getEntityPlayer().sendMessage(
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new TextComponentTranslation("spell.clairvoyance.confirm", Spells.clairvoyance.getNameForTranslationFormatted()));
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}
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event.setCanceled(true);
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@@ -36,8 +36,7 @@ public class ShadowWard extends Spell {
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double dx = -1 + 2 * world.rand.nextFloat();
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double dy = -1 + world.rand.nextFloat();
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double dz = -1 + 2 * world.rand.nextFloat();
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world.spawnParticle(EnumParticleTypes.PORTAL, caster.posX, WizardryUtilities.getPlayerEyesPos(caster),
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caster.posZ, dx, dy, dz);
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world.spawnParticle(EnumParticleTypes.PORTAL, caster.posX, WizardryUtilities.getPlayerEyesPos(caster), caster.posZ, dx, dy, dz);
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}
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if(ticksInUse % 50 == 0){
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@@ -53,19 +52,16 @@ public class ShadowWard extends Spell {
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// There used to be a check that the target was a player here, but I don't see any reason for it.
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ItemStack wand = event.getEntityLiving().getActiveItemStack();
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if(!wand.isEmpty() && wand.getItemDamage() < wand.getMaxDamage() && wand.getItem() instanceof ItemWand
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if(wand.getItemDamage() < wand.getMaxDamage() && wand.getItem() instanceof ItemWand
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&& WandHelper.getCurrentSpell(wand) instanceof ShadowWard && !event.getSource().isUnblockable()
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&& !(event.getSource() instanceof IElementalDamage
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&& ((IElementalDamage)event.getSource()).isRetaliatory())){
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&& !(event.getSource() instanceof IElementalDamage && ((IElementalDamage)event.getSource()).isRetaliatory())){
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event.setCanceled(true);
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// Now we can preserve the original daage source (sort of) as long as we make it retaliatory.
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event.getEntityLiving().attackEntityFrom(
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MagicDamage.causeDirectMagicDamage(event.getSource().getTrueSource(), DamageType.MAGIC, true),
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event.getAmount() / 2);
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((EntityLivingBase)event.getSource().getTrueSource()).attackEntityFrom(
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MagicDamage.causeDirectMagicDamage(event.getEntityLiving(), DamageType.MAGIC, true),
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event.getAmount() / 2);
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MagicDamage.causeDirectMagicDamage(event.getSource().getTrueSource(), DamageType.MAGIC, true), event.getAmount() / 2);
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((EntityLivingBase)event.getSource().getTrueSource())
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.attackEntityFrom(MagicDamage.causeDirectMagicDamage(event.getEntityLiving(), DamageType.MAGIC, true), event.getAmount() / 2);
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}
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}
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}
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