From 3d30b0b96f99109fab01cd44bbc7cbbce239c2e6 Mon Sep 17 00:00:00 2001 From: WinDanesz <31292708+WinDanesz@users.noreply.github.com> Date: Wed, 22 Jun 2022 22:38:54 +0200 Subject: [PATCH] feat: Forcefield loses 2% durability each time it repulses an enemy or a projectile --- .../electroblob/wizardry/entity/construct/EntityForcefield.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/electroblob/wizardry/entity/construct/EntityForcefield.java b/src/main/java/electroblob/wizardry/entity/construct/EntityForcefield.java index d118d016..f0891e95 100644 --- a/src/main/java/electroblob/wizardry/entity/construct/EntityForcefield.java +++ b/src/main/java/electroblob/wizardry/entity/construct/EntityForcefield.java @@ -167,6 +167,7 @@ public class EntityForcefield extends EntityMagicConstruct implements ICustomHit if(target instanceof EntityPlayerMP){ ((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target)); } + this.lifetime = (int) (lifetime * 0.92); }else{