Initial 1.11.2 update
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@@ -7,44 +7,43 @@ import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ParticleGiantBubble extends Particle
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{
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/** The name used to identify this particle. Uses the mod id to avoid any possible conflicts (Not that there would
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* be any, but I may as well.) */
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public class ParticleGiantBubble extends Particle {
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/**
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* The name used to identify this particle. Uses the mod id to avoid any possible conflicts (Not that there would be
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* any, but I may as well.)
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*/
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public static final String NAME = Wizardry.MODID + "magicbubble";
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public ParticleGiantBubble(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
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{
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super(par1World, par2, par4, par6, par8, par10, par12);
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this.particleRed = 1.0F;
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this.particleGreen = 1.0F;
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this.particleBlue = 1.0F;
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this.setParticleTextureIndex(32);
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this.setSize(0.02F, 0.02F);
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this.particleScale *= this.rand.nextFloat() * 0.6F + 0.2F;
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this.motionX = par8 * 0.20000000298023224D + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.02F);
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this.motionY = par10 * 0.20000000298023224D + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.02F);
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this.motionZ = par12 * 0.20000000298023224D + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.02F);
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this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
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}
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/**
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* Called to update the entity's position/logic.
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*/
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public void onUpdate()
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{
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.motionY += 0.002D;
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.8500000238418579D;
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this.motionY *= 0.8500000238418579D;
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this.motionZ *= 0.8500000238418579D;
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public ParticleGiantBubble(World par1World, double par2, double par4, double par6, double par8, double par10,
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double par12){
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super(par1World, par2, par4, par6, par8, par10, par12);
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this.particleRed = 1.0F;
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this.particleGreen = 1.0F;
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this.particleBlue = 1.0F;
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this.setParticleTextureIndex(32);
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this.setSize(0.02F, 0.02F);
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this.particleScale *= this.rand.nextFloat() * 0.6F + 0.2F;
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this.motionX = par8 * 0.20000000298023224D + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.02F);
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this.motionY = par10 * 0.20000000298023224D + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.02F);
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this.motionZ = par12 * 0.20000000298023224D + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.02F);
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this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
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}
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if (this.particleMaxAge-- <= 0)
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{
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this.setExpired();
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}
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}
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/**
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* Called to update the entity's position/logic.
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*/
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public void onUpdate(){
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.motionY += 0.002D;
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this.move(this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.8500000238418579D;
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this.motionY *= 0.8500000238418579D;
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this.motionZ *= 0.8500000238418579D;
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if(this.particleMaxAge-- <= 0){
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this.setExpired();
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}
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}
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}
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