Initial 1.11.2 update
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@@ -8,8 +8,10 @@ import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
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import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
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import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
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/** <b>[Server -> Client]</b> This packet is sent when the /cast command is used with a continuous spell, in order to
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* sync the relevant variables in {@link electroblob.wizardry.WizardData WizardData}. */
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/**
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* <b>[Server -> Client]</b> This packet is sent when the /cast command is used with a continuous spell, in order to
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* sync the relevant variables in {@link electroblob.wizardry.WizardData WizardData}.
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*/
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public class PacketCastContinuousSpell implements IMessageHandler<Message, IMessage> {
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@Override
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@@ -21,7 +23,7 @@ public class PacketCastContinuousSpell implements IMessageHandler<Message, IMess
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// methods any more than necessary.
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net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(new Runnable(){
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@Override
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public void run() {
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public void run(){
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Wizardry.proxy.handleCastContinuousSpellPacket(message);
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}
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});
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@@ -31,7 +33,7 @@ public class PacketCastContinuousSpell implements IMessageHandler<Message, IMess
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}
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public static class Message implements IMessage {
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// Note that range and blast multipliers are the only two that affect particle spawning, so they are the
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// only two that need to be sent.
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@@ -43,7 +45,8 @@ public class PacketCastContinuousSpell implements IMessageHandler<Message, IMess
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public SpellModifiers modifiers;
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// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
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public Message(){}
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public Message(){
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}
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public Message(int casterID, int spellID, SpellModifiers modifiers){
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this.casterID = casterID;
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