Initial 1.11.2 update
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@@ -25,72 +25,86 @@ import net.minecraft.world.World;
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public class Bubble extends Spell {
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public Bubble() {
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public Bubble(){
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super(Tier.APPRENTICE, 15, Element.EARTH, "bubble", SpellType.ATTACK, 20, EnumAction.NONE, false);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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Vec3d look = caster.getLookVec();
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RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster, 10*modifiers.get(WizardryItems.range_upgrade));
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RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster,
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10 * modifiers.get(WizardryItems.range_upgrade));
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if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY && rayTrace.entityHit instanceof EntityLivingBase){
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EntityLivingBase entity = (EntityLivingBase) rayTrace.entityHit;
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if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY
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&& rayTrace.entityHit instanceof EntityLivingBase){
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EntityLivingBase entity = (EntityLivingBase)rayTrace.entityHit;
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if(!world.isRemote){
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entity.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.MAGIC), 1.0f * modifiers.get(SpellModifiers.DAMAGE));
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entity.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.MAGIC),
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1.0f * modifiers.get(SpellModifiers.DAMAGE));
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// Deprecated in favour of entity riding method
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//entity.addPotionEffect(new PotionEffect(Wizardry.bubblePotion, 200, 0));
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EntityBubble entitybubble = new EntityBubble(world, entity.posX, entity.posY, entity.posZ, caster, (int)(200*modifiers.get(WizardryItems.duration_upgrade)), false, modifiers.get(SpellModifiers.DAMAGE));
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world.spawnEntityInWorld(entitybubble);
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// entity.addPotionEffect(new PotionEffect(Wizardry.bubblePotion, 200, 0));
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EntityBubble entitybubble = new EntityBubble(world, entity.posX, entity.posY, entity.posZ, caster,
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(int)(200 * modifiers.get(WizardryItems.duration_upgrade)), false,
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modifiers.get(SpellModifiers.DAMAGE));
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world.spawnEntity(entitybubble);
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entity.startRiding(entitybubble);
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}
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}
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if(world.isRemote){
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for(int i=1; i<(int)(25*modifiers.get(WizardryItems.range_upgrade)); i+=2){
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double x1 = caster.posX + look.xCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
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double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
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double z1 = caster.posZ + look.zCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
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for(int i = 1; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){
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double x1 = caster.posX + look.xCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord * i / 2
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+ world.rand.nextFloat() / 5 - 0.1f;
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double z1 = caster.posZ + look.zCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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world.spawnParticle(EnumParticleTypes.WATER_SPLASH, x1, y1, z1, 0.0d, 0.0d, 0.0d);
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Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_BUBBLE, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, 0);
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}
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}
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caster.swingArm(hand);
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_GENERIC_SWIM, 1.0F, world.rand.nextFloat() * 0.2F + 1.0F);
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_ICE, 0.5F, world.rand.nextFloat() * 0.2F + 1.0F);
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_GENERIC_SWIM, 1.0F,
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world.rand.nextFloat() * 0.2F + 1.0F);
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_ICE, 0.5F,
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world.rand.nextFloat() * 0.2F + 1.0F);
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return true;
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}
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@Override
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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if(target != null){
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if(!world.isRemote){
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target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.MAGIC), 1.0f * modifiers.get(SpellModifiers.DAMAGE));
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target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.MAGIC),
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1.0f * modifiers.get(SpellModifiers.DAMAGE));
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// Deprecated in favour of entity riding method
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//entity.addPotionEffect(new PotionEffect(Wizardry.bubblePotion, 200, 0));
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EntityBubble entitybubble = new EntityBubble(world, target.posX, target.posY, target.posZ, caster, (int)(200*modifiers.get(WizardryItems.duration_upgrade)), false, modifiers.get(SpellModifiers.DAMAGE));
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world.spawnEntityInWorld(entitybubble);
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// entity.addPotionEffect(new PotionEffect(Wizardry.bubblePotion, 200, 0));
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EntityBubble entitybubble = new EntityBubble(world, target.posX, target.posY, target.posZ, caster,
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(int)(200 * modifiers.get(WizardryItems.duration_upgrade)), false,
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modifiers.get(SpellModifiers.DAMAGE));
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world.spawnEntity(entitybubble);
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target.startRiding(entitybubble);
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}
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if(world.isRemote){
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double dx = (target.posX - caster.posX)/caster.getDistanceToEntity(target);
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double dy = (target.posY - caster.posY)/caster.getDistanceToEntity(target);
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double dz = (target.posZ - caster.posZ)/caster.getDistanceToEntity(target);
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for(int i=1; i<(int)(25*modifiers.get(WizardryItems.range_upgrade)); i+=2){
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double dx = (target.posX - caster.posX) / caster.getDistanceToEntity(target);
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double dy = (target.posY - caster.posY) / caster.getDistanceToEntity(target);
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double dz = (target.posZ - caster.posZ) / caster.getDistanceToEntity(target);
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double x1 = caster.posX + dx*i/2 + world.rand.nextFloat()/5 - 0.1f;
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double y1 = caster.posY + caster.getEyeHeight() - 0.4f + dy*i/2 + world.rand.nextFloat()/5 - 0.1f;
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double z1 = caster.posZ + dz*i/2 + world.rand.nextFloat()/5 - 0.1f;
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for(int i = 1; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){
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double x1 = caster.posX + dx * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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double y1 = caster.posY + caster.getEyeHeight() - 0.4f + dy * i / 2 + world.rand.nextFloat() / 5
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- 0.1f;
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double z1 = caster.posZ + dz * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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world.spawnParticle(EnumParticleTypes.WATER_SPLASH, x1, y1, z1, 0.0d, 0.0d, 0.0d);
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Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_BUBBLE, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, 0);
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Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_BUBBLE, world, x1, y1, z1, 0.0d, 0.0d, 0.0d,
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0);
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}
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}
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caster.swingArm(hand);
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