Initial 1.11.2 update
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@@ -25,45 +25,54 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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@Mod.EventBusSubscriber
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public class CurseOfSoulbinding extends Spell {
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public CurseOfSoulbinding() {
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super(Tier.ADVANCED, 35, Element.NECROMANCY, "curse_of_soulbinding", SpellType.ATTACK, 100, EnumAction.NONE, false);
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public CurseOfSoulbinding(){
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super(Tier.ADVANCED, 35, Element.NECROMANCY, "curse_of_soulbinding", SpellType.ATTACK, 100, EnumAction.NONE,
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false);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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Vec3d look = caster.getLookVec();
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RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster, 10*modifiers.get(WizardryItems.range_upgrade));
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RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster,
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10 * modifiers.get(WizardryItems.range_upgrade));
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if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY && rayTrace.entityHit instanceof EntityLivingBase && WizardData.get(caster) != null){
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if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY
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&& rayTrace.entityHit instanceof EntityLivingBase && WizardData.get(caster) != null){
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EntityLivingBase target = (EntityLivingBase)rayTrace.entityHit;
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if(!WizardData.get(caster).soulbind(target)) return false;
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}
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if(world.isRemote){
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for(int i=1; i<(int)(25*modifiers.get(WizardryItems.range_upgrade)); i+=2){
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for(int i = 1; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){
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// I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet!
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double x1 = caster.posX + look.xCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
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double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
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double z1 = caster.posZ + look.zCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
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//world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord);
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Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, 0, 0.4f, 0.0f, 0.0f);
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Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, 0, 0.1f, 0.0f, 0.0f);
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Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, 12 + world.rand.nextInt(8), 1.0f, 0.8f, 1.0f);
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double x1 = caster.posX + look.xCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord * i / 2
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+ world.rand.nextFloat() / 5 - 0.1f;
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double z1 = caster.posZ + look.zCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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// world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord);
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Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, 0,
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0.4f, 0.0f, 0.0f);
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Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, 0,
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0.1f, 0.0f, 0.0f);
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Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, 0.0d, 0.0d, 0.0d,
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12 + world.rand.nextInt(8), 1.0f, 0.8f, 1.0f);
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}
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}
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caster.swingArm(hand);
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_SPAWN, 1.0F, world.rand.nextFloat() * 0.2F + 1.0F);
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_SPAWN, 1.0F,
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world.rand.nextFloat() * 0.2F + 1.0F);
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return true;
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}
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@SubscribeEvent
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public static void onLivingHurtEvent(LivingHurtEvent event){
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if(!event.getEntity().worldObj.isRemote && event.getEntityLiving() instanceof EntityPlayer && !event.getSource().isUnblockable()
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&& !(event.getSource() instanceof IElementalDamage && ((IElementalDamage)event.getSource()).isRetaliatory())){
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if(!event.getEntity().world.isRemote && event.getEntityLiving() instanceof EntityPlayer
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&& !event.getSource().isUnblockable() && !(event.getSource() instanceof IElementalDamage
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&& ((IElementalDamage)event.getSource()).isRetaliatory())){
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WizardData data = WizardData.get((EntityPlayer)event.getEntityLiving());
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if(data != null){
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data.damageAllSoulboundCreatures(event.getAmount());
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