Initial 1.11.2 update
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@@ -30,65 +30,69 @@ public class Decay extends Spell {
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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RayTraceResult rayTrace = WizardryUtilities.rayTrace(12*modifiers.get(WizardryItems.range_upgrade), world, caster, false);
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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RayTraceResult rayTrace = WizardryUtilities.rayTrace(12 * modifiers.get(WizardryItems.range_upgrade), world,
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caster, false);
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if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
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BlockPos pos = rayTrace.getBlockPos();
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if(world.getBlockState(pos.up()).isNormalCube()) return false;
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if(!world.isRemote){
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world.spawnEntityInWorld(new EntityDecay(world, pos.getX()+0.5, pos.getY()+1, pos.getZ()+0.5, caster));
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for(int i=0;i<5;i++){
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world.spawnEntity(new EntityDecay(world, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, caster));
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for(int i = 0; i < 5; i++){
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BlockPos pos1 = WizardryUtilities.findNearbyFloorSpace(caster, 2, 6);
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if(pos1 == null) break;
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world.spawnEntityInWorld(new EntityDecay(world, pos1.getX()+0.5, pos1.getY(), pos1.getZ()+0.5, caster));
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world.spawnEntity(
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new EntityDecay(world, pos1.getX() + 0.5, pos1.getY(), pos1.getZ() + 0.5, caster));
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}
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}
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_SHOOT, 1.0F, world.rand.nextFloat() * 0.2F + 1.0F);
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_SHOOT, 1.0F,
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world.rand.nextFloat() * 0.2F + 1.0F);
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caster.swingArm(hand);
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return true;
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}
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return false;
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}
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@Override
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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if(target != null){
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int x = MathHelper.floor_double(target.posX);
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int x = MathHelper.floor(target.posX);
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int y = (int)(int)target.getEntityBoundingBox().minY;
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int z = MathHelper.floor_double(target.posZ);
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int z = MathHelper.floor(target.posZ);
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if(world.getBlockState(new BlockPos(x, y, z)).isNormalCube()) return false;
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if(!world.isRemote){
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world.spawnEntityInWorld(new EntityDecay(world, x+0.5, y+1, z+0.5, caster));
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for(int i=0;i<5;i++){
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world.spawnEntity(new EntityDecay(world, x + 0.5, y + 1, z + 0.5, caster));
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for(int i = 0; i < 5; i++){
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BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, 2, 6);
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if(pos == null) break;
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world.spawnEntityInWorld(new EntityDecay(world, pos.getX()+0.5, pos.getY(), pos.getZ()+0.5, caster));
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world.spawnEntity(new EntityDecay(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, caster));
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}
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}
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caster.playSound(SoundEvents.ENTITY_WITHER_SHOOT, 1.0F, world.rand.nextFloat() * 0.2F + 1.0F);
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caster.swingArm(hand);
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return true;
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}
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return false;
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}
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@Override
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public boolean canBeCastByNPCs(){
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return true;
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