Initial 1.11.2 update

This commit is contained in:
Electroblob
2018-02-07 21:15:50 +00:00
parent 67f6be0671
commit 3df5597dcc
368 changed files with 17234 additions and 15082 deletions
@@ -24,36 +24,48 @@ import net.minecraft.world.World;
public class FlameRay extends Spell {
public FlameRay() {
public FlameRay(){
super(Tier.APPRENTICE, 5, Element.FIRE, "flame_ray", SpellType.ATTACK, 0, EnumAction.NONE, true);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
Vec3d look = caster.getLookVec();
RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster, 10*modifiers.get(WizardryItems.range_upgrade));
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY && rayTrace.entityHit instanceof EntityLivingBase){
EntityLivingBase target = (EntityLivingBase) rayTrace.entityHit;
RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster,
10 * modifiers.get(WizardryItems.range_upgrade));
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY
&& rayTrace.entityHit instanceof EntityLivingBase){
EntityLivingBase target = (EntityLivingBase)rayTrace.entityHit;
if(!MagicDamage.isEntityImmune(DamageType.FIRE, target)){
target.setFire(10);
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.FIRE), 3.0f * modifiers.get(SpellModifiers.DAMAGE));
WizardryUtilities.attackEntityWithoutKnockback(target,
MagicDamage.causeDirectMagicDamage(caster, DamageType.FIRE),
3.0f * modifiers.get(SpellModifiers.DAMAGE));
}else{
if(!world.isRemote && ticksInUse == 1) caster.addChatComponentMessage(new TextComponentTranslation("spell.resist", target.getName(), this.getNameForTranslationFormatted()));
if(!world.isRemote && ticksInUse == 1) caster.sendMessage(new TextComponentTranslation("spell.resist",
target.getName(), this.getNameForTranslationFormatted()));
}
}
if(world.isRemote){
for(int i=0; i<20; i++){
for(int i = 0; i < 20; i++){
// I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet!
double x1 = caster.posX + look.xCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
double z1 = caster.posZ + look.zCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, look.xCoord*modifiers.get(WizardryItems.range_upgrade), look.yCoord*modifiers.get(WizardryItems.range_upgrade), look.zCoord*modifiers.get(WizardryItems.range_upgrade), 0);
Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, look.xCoord*modifiers.get(WizardryItems.range_upgrade), look.yCoord*modifiers.get(WizardryItems.range_upgrade), look.zCoord*modifiers.get(WizardryItems.range_upgrade), 0);
double x1 = caster.posX + look.xCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord * i / 2
+ world.rand.nextFloat() / 5 - 0.1f;
double z1 = caster.posZ + look.zCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1,
look.xCoord * modifiers.get(WizardryItems.range_upgrade),
look.yCoord * modifiers.get(WizardryItems.range_upgrade),
look.zCoord * modifiers.get(WizardryItems.range_upgrade), 0);
Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1,
look.xCoord * modifiers.get(WizardryItems.range_upgrade),
look.yCoord * modifiers.get(WizardryItems.range_upgrade),
look.zCoord * modifiers.get(WizardryItems.range_upgrade), 0);
}
}
if(ticksInUse % 16 == 0){
@@ -62,23 +74,34 @@ public class FlameRay extends Spell {
}
return true;
}
@Override
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers) {
Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ).normalize();
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
SpellModifiers modifiers){
Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ)
.normalize();
if(target != null){
target.setFire(10);
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.FIRE), 3.0f * modifiers.get(SpellModifiers.DAMAGE));
WizardryUtilities.attackEntityWithoutKnockback(target,
MagicDamage.causeDirectMagicDamage(caster, DamageType.FIRE),
3.0f * modifiers.get(SpellModifiers.DAMAGE));
}
if(world.isRemote){
for(int i=0; i<20; i++){
double x1 = caster.posX + vec.xCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.yCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
double z1 = caster.posZ + vec.zCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, vec.xCoord*modifiers.get(WizardryItems.range_upgrade), vec.yCoord*modifiers.get(WizardryItems.range_upgrade), vec.zCoord*modifiers.get(WizardryItems.range_upgrade), 0);
Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, vec.xCoord*modifiers.get(WizardryItems.range_upgrade), vec.yCoord*modifiers.get(WizardryItems.range_upgrade), vec.zCoord*modifiers.get(WizardryItems.range_upgrade), 0);
for(int i = 0; i < 20; i++){
double x1 = caster.posX + vec.xCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.yCoord * i / 2 + world.rand.nextFloat() / 5
- 0.1f;
double z1 = caster.posZ + vec.zCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1,
vec.xCoord * modifiers.get(WizardryItems.range_upgrade),
vec.yCoord * modifiers.get(WizardryItems.range_upgrade),
vec.zCoord * modifiers.get(WizardryItems.range_upgrade), 0);
Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1,
vec.xCoord * modifiers.get(WizardryItems.range_upgrade),
vec.yCoord * modifiers.get(WizardryItems.range_upgrade),
vec.zCoord * modifiers.get(WizardryItems.range_upgrade), 0);
}
}
if(ticksInUse % 16 == 0){
@@ -87,7 +110,7 @@ public class FlameRay extends Spell {
}
return true;
}
@Override
public boolean canBeCastByNPCs(){
return true;