Initial 1.11.2 update
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@@ -17,7 +17,7 @@ import net.minecraft.world.World;
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public class ForceArrow extends Spell {
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public ForceArrow() {
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public ForceArrow(){
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super(Tier.APPRENTICE, 15, Element.SORCERY, "force_arrow", SpellType.ATTACK, 20, EnumAction.NONE, false);
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}
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@@ -27,36 +27,40 @@ public class ForceArrow extends Spell {
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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if(!world.isRemote){
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EntityForceArrow forceArrow = new EntityForceArrow(world, caster, 1*modifiers.get(WizardryItems.range_upgrade), modifiers.get(SpellModifiers.DAMAGE));
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world.spawnEntityInWorld(forceArrow);
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EntityForceArrow forceArrow = new EntityForceArrow(world, caster,
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1 * modifiers.get(WizardryItems.range_upgrade), modifiers.get(SpellModifiers.DAMAGE));
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world.spawnEntity(forceArrow);
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}
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caster.swingArm(hand);
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_FORCE, 1.0f, 1.2f + world.rand.nextFloat()*0.2f);
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_FORCE, 1.0f,
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1.2f + world.rand.nextFloat() * 0.2f);
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return true;
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}
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@Override
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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if(target != null){
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if(!world.isRemote){
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EntityForceArrow forceArrow = new EntityForceArrow(world, caster, target, 1*modifiers.get(WizardryItems.range_upgrade), 2, modifiers.get(SpellModifiers.DAMAGE));
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world.spawnEntityInWorld(forceArrow);
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EntityForceArrow forceArrow = new EntityForceArrow(world, caster, target,
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1 * modifiers.get(WizardryItems.range_upgrade), 2, modifiers.get(SpellModifiers.DAMAGE));
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world.spawnEntity(forceArrow);
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}
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caster.swingArm(hand);
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caster.playSound(WizardrySounds.SPELL_FORCE, 1.0f, 1.2f + world.rand.nextFloat()*0.2f);
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caster.playSound(WizardrySounds.SPELL_FORCE, 1.0f, 1.2f + world.rand.nextFloat() * 0.2f);
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return true;
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}
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return false;
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}
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@Override
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public boolean canBeCastByNPCs(){
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return true;
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