Initial 1.11.2 update
This commit is contained in:
@@ -27,48 +27,64 @@ import net.minecraft.world.World;
|
||||
|
||||
public class FrostRay extends Spell {
|
||||
|
||||
public FrostRay() {
|
||||
public FrostRay(){
|
||||
super(Tier.APPRENTICE, 5, Element.ICE, "frost_ray", SpellType.ATTACK, 0, EnumAction.NONE, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
Vec3d look = caster.getLookVec();
|
||||
|
||||
RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster, 10*modifiers.get(WizardryItems.range_upgrade));
|
||||
RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster,
|
||||
10 * modifiers.get(WizardryItems.range_upgrade));
|
||||
|
||||
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY && rayTrace.entityHit instanceof EntityLivingBase){
|
||||
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY
|
||||
&& rayTrace.entityHit instanceof EntityLivingBase){
|
||||
|
||||
EntityLivingBase target = (EntityLivingBase) rayTrace.entityHit;
|
||||
EntityLivingBase target = (EntityLivingBase)rayTrace.entityHit;
|
||||
|
||||
if(target.isBurning()){
|
||||
target.extinguish();
|
||||
}
|
||||
|
||||
if(MagicDamage.isEntityImmune(DamageType.FROST, target)){
|
||||
if(!world.isRemote && ticksInUse == 1) caster.addChatComponentMessage(new TextComponentTranslation("spell.resist", target.getName(), this.getNameForTranslationFormatted()));
|
||||
if(!world.isRemote && ticksInUse == 1) caster.sendMessage(new TextComponentTranslation("spell.resist",
|
||||
target.getName(), this.getNameForTranslationFormatted()));
|
||||
}else{
|
||||
// For frost ray the entity can move slightly, unlike freeze.
|
||||
target.addPotionEffect(new PotionEffect(WizardryPotions.frost, (int)(200*modifiers.get(WizardryItems.duration_upgrade)), 0));
|
||||
target.addPotionEffect(new PotionEffect(WizardryPotions.frost,
|
||||
(int)(200 * modifiers.get(WizardryItems.duration_upgrade)), 0));
|
||||
|
||||
float baseDamage = target instanceof EntityBlaze || target instanceof EntityMagmaCube ? 6.0f : 3.0f;
|
||||
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.FROST), baseDamage * modifiers.get(SpellModifiers.DAMAGE));
|
||||
WizardryUtilities.attackEntityWithoutKnockback(target,
|
||||
MagicDamage.causeDirectMagicDamage(caster, DamageType.FROST),
|
||||
baseDamage * modifiers.get(SpellModifiers.DAMAGE));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(world.isRemote){
|
||||
for(int i=0; i<20; i++){
|
||||
double x1 = caster.posX + look.xCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
double z1 = caster.posZ + look.zCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, look.xCoord*modifiers.get(WizardryItems.range_upgrade), look.yCoord*modifiers.get(WizardryItems.range_upgrade), look.zCoord*modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 0.4f, 0.6f, 1.0f);
|
||||
for(int i = 0; i < 20; i++){
|
||||
double x1 = caster.posX + look.xCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
||||
double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord * i / 2
|
||||
+ world.rand.nextFloat() / 5 - 0.1f;
|
||||
double z1 = caster.posZ + look.zCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1,
|
||||
look.xCoord * modifiers.get(WizardryItems.range_upgrade),
|
||||
look.yCoord * modifiers.get(WizardryItems.range_upgrade),
|
||||
look.zCoord * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 0.4f,
|
||||
0.6f, 1.0f);
|
||||
|
||||
x1 = caster.posX + look.xCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
z1 = caster.posZ + look.zCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, look.xCoord*modifiers.get(WizardryItems.range_upgrade), look.yCoord*modifiers.get(WizardryItems.range_upgrade), look.zCoord*modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 1.0f, 1.0f, 1.0f);
|
||||
x1 = caster.posX + look.xCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
||||
y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.yCoord * i / 2
|
||||
+ world.rand.nextFloat() / 5 - 0.1f;
|
||||
z1 = caster.posZ + look.zCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1,
|
||||
look.xCoord * modifiers.get(WizardryItems.range_upgrade),
|
||||
look.yCoord * modifiers.get(WizardryItems.range_upgrade),
|
||||
look.zCoord * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 1.0f,
|
||||
1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -80,11 +96,13 @@ public class FrostRay extends Spell {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers) {
|
||||
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
|
||||
SpellModifiers modifiers){
|
||||
|
||||
if(target != null){
|
||||
|
||||
Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ).normalize();
|
||||
|
||||
Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ)
|
||||
.normalize();
|
||||
|
||||
if(target.isBurning()){
|
||||
target.extinguish();
|
||||
@@ -92,24 +110,37 @@ public class FrostRay extends Spell {
|
||||
|
||||
if(!MagicDamage.isEntityImmune(DamageType.FROST, target)){
|
||||
// For frost ray the entity can move slightly, unlike freeze.
|
||||
target.addPotionEffect(new PotionEffect(WizardryPotions.frost, (int)(200*modifiers.get(WizardryItems.duration_upgrade)), 0));
|
||||
target.addPotionEffect(new PotionEffect(WizardryPotions.frost,
|
||||
(int)(200 * modifiers.get(WizardryItems.duration_upgrade)), 0));
|
||||
|
||||
float baseDamage = target instanceof EntityBlaze || target instanceof EntityMagmaCube ? 6.0f : 3.0f;
|
||||
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.FROST), baseDamage * modifiers.get(SpellModifiers.DAMAGE));
|
||||
WizardryUtilities.attackEntityWithoutKnockback(target,
|
||||
MagicDamage.causeDirectMagicDamage(caster, DamageType.FROST),
|
||||
baseDamage * modifiers.get(SpellModifiers.DAMAGE));
|
||||
|
||||
}
|
||||
|
||||
if(world.isRemote){
|
||||
for(int i=0; i<20; i++){
|
||||
double x1 = caster.posX + vec.xCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.yCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
double z1 = caster.posZ + vec.zCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, vec.xCoord*modifiers.get(WizardryItems.range_upgrade), vec.yCoord*modifiers.get(WizardryItems.range_upgrade), vec.zCoord*modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 0.4f, 0.6f, 1.0f);
|
||||
for(int i = 0; i < 20; i++){
|
||||
double x1 = caster.posX + vec.xCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
||||
double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.yCoord * i / 2
|
||||
+ world.rand.nextFloat() / 5 - 0.1f;
|
||||
double z1 = caster.posZ + vec.zCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1,
|
||||
vec.xCoord * modifiers.get(WizardryItems.range_upgrade),
|
||||
vec.yCoord * modifiers.get(WizardryItems.range_upgrade),
|
||||
vec.zCoord * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 0.4f,
|
||||
0.6f, 1.0f);
|
||||
|
||||
x1 = caster.posX + vec.xCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.yCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
z1 = caster.posZ + vec.zCoord*i/2 + world.rand.nextFloat()/5 - 0.1f;
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, vec.xCoord*modifiers.get(WizardryItems.range_upgrade), vec.yCoord*modifiers.get(WizardryItems.range_upgrade), vec.zCoord*modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 1.0f, 1.0f, 1.0f);
|
||||
x1 = caster.posX + vec.xCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
||||
y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.yCoord * i / 2 + world.rand.nextFloat() / 5
|
||||
- 0.1f;
|
||||
z1 = caster.posZ + vec.zCoord * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1,
|
||||
vec.xCoord * modifiers.get(WizardryItems.range_upgrade),
|
||||
vec.yCoord * modifiers.get(WizardryItems.range_upgrade),
|
||||
vec.zCoord * modifiers.get(WizardryItems.range_upgrade), 8 + world.rand.nextInt(12), 1.0f,
|
||||
1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -117,15 +148,15 @@ public class FrostRay extends Spell {
|
||||
if(ticksInUse == 0) caster.playSound(WizardrySounds.SPELL_ICE, 0.5F, 1.0f);
|
||||
caster.playSound(WizardrySounds.SPELL_LOOP_ICE, 0.5F, 1.0f);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canBeCastByNPCs() {
|
||||
public boolean canBeCastByNPCs(){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user