Initial 1.11.2 update
This commit is contained in:
@@ -17,50 +17,56 @@ import net.minecraft.world.World;
|
||||
|
||||
public class Heal extends Spell {
|
||||
|
||||
public Heal() {
|
||||
public Heal(){
|
||||
super(Tier.BASIC, 5, Element.HEALING, "heal", SpellType.DEFENCE, 20, EnumAction.BOW, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
|
||||
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
if(caster.shouldHeal()){
|
||||
|
||||
caster.heal((int)(4*modifiers.get(SpellModifiers.DAMAGE)));
|
||||
caster.heal((int)(4 * modifiers.get(SpellModifiers.DAMAGE)));
|
||||
|
||||
if(world.isRemote){
|
||||
for(int i=0; i<10; i++){
|
||||
double d0 = (double)((float)caster.posX + world.rand.nextFloat()*2 - 1.0F);
|
||||
// Apparently the client side spawns the particles 1 block higher than it should... hence the - 0.5F.
|
||||
double d1 = (double)((float)WizardryUtilities.getPlayerEyesPos(caster) - 0.5F + world.rand.nextFloat());
|
||||
double d2 = (double)((float)caster.posZ + world.rand.nextFloat()*2 - 1.0F);
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, d0, d1, d2, 0, 0.1F, 0, 48 + world.rand.nextInt(12), 1.0f, 1.0f, 0.3f);
|
||||
for(int i = 0; i < 10; i++){
|
||||
double d0 = (double)((float)caster.posX + world.rand.nextFloat() * 2 - 1.0F);
|
||||
// Apparently the client side spawns the particles 1 block higher than it should... hence the -
|
||||
// 0.5F.
|
||||
double d1 = (double)((float)WizardryUtilities.getPlayerEyesPos(caster) - 0.5F
|
||||
+ world.rand.nextFloat());
|
||||
double d2 = (double)((float)caster.posZ + world.rand.nextFloat() * 2 - 1.0F);
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, d0, d1, d2, 0, 0.1F, 0,
|
||||
48 + world.rand.nextInt(12), 1.0f, 1.0f, 0.3f);
|
||||
}
|
||||
}
|
||||
|
||||
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_HEAL, 0.7F, world.rand.nextFloat() * 0.4F + 1.0F);
|
||||
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_HEAL, 0.7F,
|
||||
world.rand.nextFloat() * 0.4F + 1.0F);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
|
||||
|
||||
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
|
||||
SpellModifiers modifiers){
|
||||
|
||||
if(caster.getHealth() < caster.getMaxHealth()){
|
||||
caster.heal((int)(4*modifiers.get(SpellModifiers.DAMAGE)));
|
||||
caster.heal((int)(4 * modifiers.get(SpellModifiers.DAMAGE)));
|
||||
if(world.isRemote){
|
||||
for(int i=0; i<10; i++){
|
||||
double dx = (double)((float)caster.posX + world.rand.nextFloat()*2 - 1.0F);
|
||||
for(int i = 0; i < 10; i++){
|
||||
double dx = (double)((float)caster.posX + world.rand.nextFloat() * 2 - 1.0F);
|
||||
double dy = (double)((float)caster.posY + caster.getEyeHeight() - 0.5F + world.rand.nextFloat());
|
||||
double dz = (double)((float)caster.posZ + world.rand.nextFloat()*2 - 1.0F);
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, dx, dy, dz, 0, 0.1F, 0, 48 + world.rand.nextInt(12), 1.0f, 1.0f, 0.3f);
|
||||
double dz = (double)((float)caster.posZ + world.rand.nextFloat() * 2 - 1.0F);
|
||||
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, dx, dy, dz, 0, 0.1F, 0,
|
||||
48 + world.rand.nextInt(12), 1.0f, 1.0f, 0.3f);
|
||||
}
|
||||
}
|
||||
caster.playSound(WizardrySounds.SPELL_HEAL, 0.7F, world.rand.nextFloat() * 0.4F + 1.0F);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user