Initial 1.11.2 update
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@@ -14,34 +14,33 @@ import net.minecraft.world.World;
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public class Leap extends Spell {
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public Leap() {
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public Leap(){
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super(Tier.BASIC, 10, Element.EARTH, "leap", SpellType.UTILITY, 20, EnumAction.NONE, false);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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if(caster.onGround){
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caster.motionY = 0.65 * modifiers.get(SpellModifiers.DAMAGE);
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caster.addVelocity(caster.getLookVec().xCoord*0.3, 0, caster.getLookVec().zCoord*0.3);
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caster.addVelocity(caster.getLookVec().xCoord * 0.3, 0, caster.getLookVec().zCoord * 0.3);
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if(world.isRemote){
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for(int i=0; i<10; i++){
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for(int i = 0; i < 10; i++){
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double x = (double)(caster.posX + world.rand.nextFloat() - 0.5F);
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double y = (double)(caster.getEntityBoundingBox().minY);
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double z = (double)(caster.posZ + world.rand.nextFloat() - 0.5F);
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world.spawnParticle(EnumParticleTypes.CLOUD, x, y, z, 0, 0, 0);
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}
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}
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_ENDERDRAGON_FLAP, 0.5F, 1.0f);
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caster.swingArm(hand);
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return true;
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}
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return false;
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}
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}
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