Initial 1.11.2 update
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@@ -18,8 +18,9 @@ import net.minecraft.world.World;
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public class SummonLightningWraith extends Spell {
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public SummonLightningWraith() {
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super(Tier.ADVANCED, 40, Element.LIGHTNING, "summon_lightning_wraith", SpellType.MINION, 200, EnumAction.BOW, false);
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public SummonLightningWraith(){
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super(Tier.ADVANCED, 40, Element.LIGHTNING, "summon_lightning_wraith", SpellType.MINION, 200, EnumAction.BOW,
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false);
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}
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@Override
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@@ -28,30 +29,34 @@ public class SummonLightningWraith extends Spell {
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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if(!world.isRemote){
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BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, 2, 4);
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if(pos == null) return false;
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EntityLightningWraith lightningWraith = new EntityLightningWraith(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, caster, (int)(600*modifiers.get(WizardryItems.duration_upgrade)));
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world.spawnEntityInWorld(lightningWraith);
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EntityLightningWraith lightningWraith = new EntityLightningWraith(world, pos.getX() + 0.5, pos.getY(),
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pos.getZ() + 0.5, caster, (int)(600 * modifiers.get(WizardryItems.duration_upgrade)));
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world.spawnEntity(lightningWraith);
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}
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_AMBIENT, 1.0F, world.rand.nextFloat() * 0.2F + 1.0F);
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_AMBIENT, 1.0F,
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world.rand.nextFloat() * 0.2F + 1.0F);
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return true;
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}
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@Override
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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if(!world.isRemote){
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BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, 2, 4);
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if(pos == null) return false;
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EntityLightningWraith lightningWraith = new EntityLightningWraith(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, caster, (int)(600*modifiers.get(WizardryItems.duration_upgrade)));
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world.spawnEntityInWorld(lightningWraith);
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EntityLightningWraith lightningWraith = new EntityLightningWraith(world, pos.getX() + 0.5, pos.getY(),
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pos.getZ() + 0.5, caster, (int)(600 * modifiers.get(WizardryItems.duration_upgrade)));
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world.spawnEntity(lightningWraith);
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}
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caster.playSound(SoundEvents.ENTITY_WITHER_AMBIENT, 1.0F, world.rand.nextFloat() * 0.2F + 1.0F);
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return true;
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