Initial 1.11.2 update
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@@ -25,95 +25,121 @@ import net.minecraft.world.World;
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public class Thunderstorm extends Spell {
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public Thunderstorm() {
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public Thunderstorm(){
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super(Tier.MASTER, 100, Element.LIGHTNING, "thunderstorm", SpellType.ATTACK, 250, EnumAction.BOW, false);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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if(world.canBlockSeeSky(new BlockPos(caster))){
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for(int r=0; r<10; r++){
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double radius = 4 + world.rand.nextDouble()*6*modifiers.get(WizardryItems.blast_upgrade);
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double angle = world.rand.nextDouble()*Math.PI*2;
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double x = caster.posX + radius*Math.cos(angle);
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double z = caster.posZ + radius*Math.sin(angle);
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double y = WizardryUtilities.getNearestFloorLevel(world, new BlockPos(x, caster.posY, z), 10);
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if(!world.isRemote){
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EntityLightningBolt entitylightning = new EntityLightningBolt(world, x, y, z, false);
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world.addWeatherEffect(entitylightning);
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}
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// Code for eventhandler recognition; for achievements and such like. Left in for future use.
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//NBTTagCompound entityNBT = entitylightning.getEntityData();
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//entityNBT.setInteger("summoningPlayer", entityplayer.entityId);
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// Secondary chaining effect
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for(int r = 0; r < 10; r++){
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double radius = 4 + world.rand.nextDouble() * 6 * modifiers.get(WizardryItems.blast_upgrade);
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double angle = world.rand.nextDouble() * Math.PI * 2;
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double x = caster.posX + radius * Math.cos(angle);
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double z = caster.posZ + radius * Math.sin(angle);
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double y = WizardryUtilities.getNearestFloorLevel(world, new BlockPos(x, caster.posY, z), 10);
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if(!world.isRemote){
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EntityLightningBolt entitylightning = new EntityLightningBolt(world, x, y, z, false);
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world.addWeatherEffect(entitylightning);
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}
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// Code for eventhandler recognition; for achievements and such like. Left in for future use.
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// NBTTagCompound entityNBT = entitylightning.getEntityData();
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// entityNBT.setInteger("summoningPlayer", entityplayer.entityId);
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// Secondary chaining effect
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double seekerRange = 10.0d;
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List<EntityLivingBase> secondaryTargets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, x, y+1, z, world);
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List<EntityLivingBase> secondaryTargets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, x,
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y + 1, z, world);
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// For this spell there is no limit to the amount of secondary targets!
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for(EntityLivingBase secondaryTarget : secondaryTargets){
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if(WizardryUtilities.isValidTarget(caster, secondaryTarget)){
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if(!world.isRemote){
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EntityArc arc = new EntityArc(world);
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arc.setEndpointCoords(x, y+1, z,
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secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height/2, secondaryTarget.posZ);
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world.spawnEntityInWorld(arc);
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arc.setEndpointCoords(x, y + 1, z, secondaryTarget.posX,
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secondaryTarget.posY + secondaryTarget.height / 2, secondaryTarget.posZ);
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world.spawnEntity(arc);
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}else{
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for(int j=0;j<8;j++){
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Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world, secondaryTarget.posX + world.rand.nextFloat() - 0.5, secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height/2 + world.rand.nextFloat()*2 - 1, secondaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3);
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world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, secondaryTarget.posX + world.rand.nextFloat() - 0.5, secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height/2 + world.rand.nextFloat()*2 - 1, secondaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0);
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}
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for(int j = 0; j < 8; j++){
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Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world,
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secondaryTarget.posX + world.rand.nextFloat() - 0.5,
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secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height / 2
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+ world.rand.nextFloat() * 2 - 1,
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secondaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3);
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world.spawnParticle(EnumParticleTypes.SMOKE_LARGE,
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secondaryTarget.posX + world.rand.nextFloat() - 0.5,
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secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height / 2
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+ world.rand.nextFloat() * 2 - 1,
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secondaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0);
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}
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}
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secondaryTarget.playSound(WizardrySounds.SPELL_SPARK, 1.0F, world.rand.nextFloat() * 0.4F + 1.5F);
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secondaryTarget.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK), 10.0f * modifiers.get(SpellModifiers.DAMAGE));
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//Tertiary chaining effect
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List<EntityLivingBase> tertiaryTargets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height/2, secondaryTarget.posZ, world);
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for(int j=0; j<Math.min(tertiaryTargets.size(), 3); j++){
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secondaryTarget.playSound(WizardrySounds.SPELL_SPARK, 1.0F,
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world.rand.nextFloat() * 0.4F + 1.5F);
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secondaryTarget.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK),
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10.0f * modifiers.get(SpellModifiers.DAMAGE));
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// Tertiary chaining effect
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List<EntityLivingBase> tertiaryTargets = WizardryUtilities.getEntitiesWithinRadius(seekerRange,
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secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height / 2,
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secondaryTarget.posZ, world);
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for(int j = 0; j < Math.min(tertiaryTargets.size(), 3); j++){
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EntityLivingBase tertiaryTarget = (EntityLivingBase)tertiaryTargets.get(j);
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if(!secondaryTargets.contains(tertiaryTarget) && WizardryUtilities.isValidTarget(caster, tertiaryTarget)){
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if(!secondaryTargets.contains(tertiaryTarget)
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&& WizardryUtilities.isValidTarget(caster, tertiaryTarget)){
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if(!world.isRemote){
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EntityArc arc = new EntityArc(world);
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arc.setEndpointCoords(secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height/2, secondaryTarget.posZ,
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tertiaryTarget.posX, tertiaryTarget.posY + tertiaryTarget.height/2, tertiaryTarget.posZ);
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world.spawnEntityInWorld(arc);
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arc.setEndpointCoords(secondaryTarget.posX,
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secondaryTarget.posY + secondaryTarget.height / 2, secondaryTarget.posZ,
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tertiaryTarget.posX, tertiaryTarget.posY + tertiaryTarget.height / 2,
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tertiaryTarget.posZ);
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world.spawnEntity(arc);
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}else{
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for(int k=0;k<8;k++){
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Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world, tertiaryTarget.posX + world.rand.nextFloat() - 0.5, tertiaryTarget.getEntityBoundingBox().minY + tertiaryTarget.height/2 + world.rand.nextFloat()*2 - 1, tertiaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3);
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world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, tertiaryTarget.posX + world.rand.nextFloat() - 0.5, tertiaryTarget.getEntityBoundingBox().minY + tertiaryTarget.height/2 + world.rand.nextFloat()*2 - 1, tertiaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0);
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}
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for(int k = 0; k < 8; k++){
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Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world,
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tertiaryTarget.posX + world.rand.nextFloat() - 0.5,
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tertiaryTarget.getEntityBoundingBox().minY + tertiaryTarget.height / 2
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+ world.rand.nextFloat() * 2 - 1,
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tertiaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3);
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world.spawnParticle(EnumParticleTypes.SMOKE_LARGE,
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tertiaryTarget.posX + world.rand.nextFloat() - 0.5,
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tertiaryTarget.getEntityBoundingBox().minY + tertiaryTarget.height / 2
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+ world.rand.nextFloat() * 2 - 1,
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tertiaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0);
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}
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}
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tertiaryTarget.playSound(WizardrySounds.SPELL_SPARK, 1.0F, world.rand.nextFloat() * 0.4F + 1.5F);
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tertiaryTarget.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK), 8.0f * modifiers.get(SpellModifiers.DAMAGE));
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tertiaryTarget.playSound(WizardrySounds.SPELL_SPARK, 1.0F,
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world.rand.nextFloat() * 0.4F + 1.5F);
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tertiaryTarget.attackEntityFrom(
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MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK),
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8.0f * modifiers.get(SpellModifiers.DAMAGE));
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}
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}
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}
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}
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}
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return true;
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}
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return true;
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}
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return false;
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return false;
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}
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}
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