Initial 1.11.2 update

This commit is contained in:
Electroblob
2018-02-07 21:15:50 +00:00
parent 67f6be0671
commit 3df5597dcc
368 changed files with 17234 additions and 15082 deletions
@@ -25,95 +25,121 @@ import net.minecraft.world.World;
public class Thunderstorm extends Spell {
public Thunderstorm() {
public Thunderstorm(){
super(Tier.MASTER, 100, Element.LIGHTNING, "thunderstorm", SpellType.ATTACK, 250, EnumAction.BOW, false);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
if(world.canBlockSeeSky(new BlockPos(caster))){
for(int r=0; r<10; r++){
double radius = 4 + world.rand.nextDouble()*6*modifiers.get(WizardryItems.blast_upgrade);
double angle = world.rand.nextDouble()*Math.PI*2;
double x = caster.posX + radius*Math.cos(angle);
double z = caster.posZ + radius*Math.sin(angle);
double y = WizardryUtilities.getNearestFloorLevel(world, new BlockPos(x, caster.posY, z), 10);
if(!world.isRemote){
EntityLightningBolt entitylightning = new EntityLightningBolt(world, x, y, z, false);
world.addWeatherEffect(entitylightning);
}
// Code for eventhandler recognition; for achievements and such like. Left in for future use.
//NBTTagCompound entityNBT = entitylightning.getEntityData();
//entityNBT.setInteger("summoningPlayer", entityplayer.entityId);
// Secondary chaining effect
for(int r = 0; r < 10; r++){
double radius = 4 + world.rand.nextDouble() * 6 * modifiers.get(WizardryItems.blast_upgrade);
double angle = world.rand.nextDouble() * Math.PI * 2;
double x = caster.posX + radius * Math.cos(angle);
double z = caster.posZ + radius * Math.sin(angle);
double y = WizardryUtilities.getNearestFloorLevel(world, new BlockPos(x, caster.posY, z), 10);
if(!world.isRemote){
EntityLightningBolt entitylightning = new EntityLightningBolt(world, x, y, z, false);
world.addWeatherEffect(entitylightning);
}
// Code for eventhandler recognition; for achievements and such like. Left in for future use.
// NBTTagCompound entityNBT = entitylightning.getEntityData();
// entityNBT.setInteger("summoningPlayer", entityplayer.entityId);
// Secondary chaining effect
double seekerRange = 10.0d;
List<EntityLivingBase> secondaryTargets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, x, y+1, z, world);
List<EntityLivingBase> secondaryTargets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, x,
y + 1, z, world);
// For this spell there is no limit to the amount of secondary targets!
for(EntityLivingBase secondaryTarget : secondaryTargets){
if(WizardryUtilities.isValidTarget(caster, secondaryTarget)){
if(!world.isRemote){
EntityArc arc = new EntityArc(world);
arc.setEndpointCoords(x, y+1, z,
secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height/2, secondaryTarget.posZ);
world.spawnEntityInWorld(arc);
arc.setEndpointCoords(x, y + 1, z, secondaryTarget.posX,
secondaryTarget.posY + secondaryTarget.height / 2, secondaryTarget.posZ);
world.spawnEntity(arc);
}else{
for(int j=0;j<8;j++){
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world, secondaryTarget.posX + world.rand.nextFloat() - 0.5, secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height/2 + world.rand.nextFloat()*2 - 1, secondaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3);
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, secondaryTarget.posX + world.rand.nextFloat() - 0.5, secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height/2 + world.rand.nextFloat()*2 - 1, secondaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0);
}
for(int j = 0; j < 8; j++){
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world,
secondaryTarget.posX + world.rand.nextFloat() - 0.5,
secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height / 2
+ world.rand.nextFloat() * 2 - 1,
secondaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3);
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE,
secondaryTarget.posX + world.rand.nextFloat() - 0.5,
secondaryTarget.getEntityBoundingBox().minY + secondaryTarget.height / 2
+ world.rand.nextFloat() * 2 - 1,
secondaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0);
}
}
secondaryTarget.playSound(WizardrySounds.SPELL_SPARK, 1.0F, world.rand.nextFloat() * 0.4F + 1.5F);
secondaryTarget.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK), 10.0f * modifiers.get(SpellModifiers.DAMAGE));
//Tertiary chaining effect
List<EntityLivingBase> tertiaryTargets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height/2, secondaryTarget.posZ, world);
for(int j=0; j<Math.min(tertiaryTargets.size(), 3); j++){
secondaryTarget.playSound(WizardrySounds.SPELL_SPARK, 1.0F,
world.rand.nextFloat() * 0.4F + 1.5F);
secondaryTarget.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK),
10.0f * modifiers.get(SpellModifiers.DAMAGE));
// Tertiary chaining effect
List<EntityLivingBase> tertiaryTargets = WizardryUtilities.getEntitiesWithinRadius(seekerRange,
secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height / 2,
secondaryTarget.posZ, world);
for(int j = 0; j < Math.min(tertiaryTargets.size(), 3); j++){
EntityLivingBase tertiaryTarget = (EntityLivingBase)tertiaryTargets.get(j);
if(!secondaryTargets.contains(tertiaryTarget) && WizardryUtilities.isValidTarget(caster, tertiaryTarget)){
if(!secondaryTargets.contains(tertiaryTarget)
&& WizardryUtilities.isValidTarget(caster, tertiaryTarget)){
if(!world.isRemote){
EntityArc arc = new EntityArc(world);
arc.setEndpointCoords(secondaryTarget.posX, secondaryTarget.posY + secondaryTarget.height/2, secondaryTarget.posZ,
tertiaryTarget.posX, tertiaryTarget.posY + tertiaryTarget.height/2, tertiaryTarget.posZ);
world.spawnEntityInWorld(arc);
arc.setEndpointCoords(secondaryTarget.posX,
secondaryTarget.posY + secondaryTarget.height / 2, secondaryTarget.posZ,
tertiaryTarget.posX, tertiaryTarget.posY + tertiaryTarget.height / 2,
tertiaryTarget.posZ);
world.spawnEntity(arc);
}else{
for(int k=0;k<8;k++){
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world, tertiaryTarget.posX + world.rand.nextFloat() - 0.5, tertiaryTarget.getEntityBoundingBox().minY + tertiaryTarget.height/2 + world.rand.nextFloat()*2 - 1, tertiaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3);
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, tertiaryTarget.posX + world.rand.nextFloat() - 0.5, tertiaryTarget.getEntityBoundingBox().minY + tertiaryTarget.height/2 + world.rand.nextFloat()*2 - 1, tertiaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0);
}
for(int k = 0; k < 8; k++){
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARK, world,
tertiaryTarget.posX + world.rand.nextFloat() - 0.5,
tertiaryTarget.getEntityBoundingBox().minY + tertiaryTarget.height / 2
+ world.rand.nextFloat() * 2 - 1,
tertiaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0, 3);
world.spawnParticle(EnumParticleTypes.SMOKE_LARGE,
tertiaryTarget.posX + world.rand.nextFloat() - 0.5,
tertiaryTarget.getEntityBoundingBox().minY + tertiaryTarget.height / 2
+ world.rand.nextFloat() * 2 - 1,
tertiaryTarget.posZ + world.rand.nextFloat() - 0.5, 0, 0, 0);
}
}
tertiaryTarget.playSound(WizardrySounds.SPELL_SPARK, 1.0F, world.rand.nextFloat() * 0.4F + 1.5F);
tertiaryTarget.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK), 8.0f * modifiers.get(SpellModifiers.DAMAGE));
tertiaryTarget.playSound(WizardrySounds.SPELL_SPARK, 1.0F,
world.rand.nextFloat() * 0.4F + 1.5F);
tertiaryTarget.attackEntityFrom(
MagicDamage.causeDirectMagicDamage(caster, DamageType.SHOCK),
8.0f * modifiers.get(SpellModifiers.DAMAGE));
}
}
}
}
}
return true;
}
return true;
}
return false;
return false;
}
}