Initial 1.11.2 update
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@@ -20,77 +20,90 @@ import net.minecraft.world.World;
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public class Whirlwind extends Spell {
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public Whirlwind() {
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public Whirlwind(){
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super(Tier.APPRENTICE, 10, Element.EARTH, "whirlwind", SpellType.DEFENCE, 15, EnumAction.NONE, false);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers) {
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster, 10*modifiers.get(WizardryItems.range_upgrade));
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RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster,
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10 * modifiers.get(WizardryItems.range_upgrade));
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if(rayTrace != null && rayTrace.entityHit instanceof EntityLivingBase){
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EntityLivingBase target = (EntityLivingBase) rayTrace.entityHit;
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EntityLivingBase target = (EntityLivingBase)rayTrace.entityHit;
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if(!world.isRemote){
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target.motionX = caster.getLookVec().xCoord * 2;
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target.motionY = caster.getLookVec().yCoord * 2 + 1;
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target.motionZ = caster.getLookVec().zCoord * 2;
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// Player motion is handled on that player's client so needs packets
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if(target instanceof EntityPlayerMP){
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((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target));
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}
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}
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if(world.isRemote){
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for(int i=0; i<10; i++){
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double x2 = (double)(caster.posX + world.rand.nextFloat() - 0.5F + caster.getLookVec().xCoord*caster.getDistanceToEntity(target)*0.5);
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double y2 = (double)(WizardryUtilities.getPlayerEyesPos(caster) + world.rand.nextFloat() - 0.5F + caster.getLookVec().yCoord*caster.getDistanceToEntity(target)*0.5);
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double z2 = (double)(caster.posZ + world.rand.nextFloat() - 0.5F + caster.getLookVec().zCoord*caster.getDistanceToEntity(target)*0.5);
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world.spawnParticle(EnumParticleTypes.CLOUD, x2, y2, z2, caster.getLookVec().xCoord, caster.getLookVec().yCoord, caster.getLookVec().zCoord);
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//Minecraft.getMinecraft().effectRenderer.addEffect(new EntitySparkleFX(world, x2, y2, z2, entityplayer.getLookVec().xCoord, entityplayer.getLookVec().yCoord, entityplayer.getLookVec().zCoord, null, 1.0f, 1.0f, 0.8f, 10));
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for(int i = 0; i < 10; i++){
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double x2 = (double)(caster.posX + world.rand.nextFloat() - 0.5F
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+ caster.getLookVec().xCoord * caster.getDistanceToEntity(target) * 0.5);
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double y2 = (double)(WizardryUtilities.getPlayerEyesPos(caster) + world.rand.nextFloat() - 0.5F
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+ caster.getLookVec().yCoord * caster.getDistanceToEntity(target) * 0.5);
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double z2 = (double)(caster.posZ + world.rand.nextFloat() - 0.5F
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+ caster.getLookVec().zCoord * caster.getDistanceToEntity(target) * 0.5);
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world.spawnParticle(EnumParticleTypes.CLOUD, x2, y2, z2, caster.getLookVec().xCoord,
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caster.getLookVec().yCoord, caster.getLookVec().zCoord);
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// Minecraft.getMinecraft().effectRenderer.addEffect(new EntitySparkleFX(world, x2, y2, z2,
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// entityplayer.getLookVec().xCoord, entityplayer.getLookVec().yCoord,
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// entityplayer.getLookVec().zCoord, null, 1.0f, 1.0f, 0.8f, 10));
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}
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}
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caster.swingArm(hand);
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_ICE, 0.8F, world.rand.nextFloat() * 0.2F + 0.6F);
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_ICE, 0.8F,
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world.rand.nextFloat() * 0.2F + 0.6F);
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return true;
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}
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return false;
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}
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@Override
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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if(target != null){
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if(!world.isRemote){
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target.motionX = caster.getLookVec().xCoord * 2;
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target.motionY = caster.getLookVec().yCoord * 2 + 1;
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target.motionZ = caster.getLookVec().zCoord * 2;
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// Player motion is handled on that player's client so needs packets
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if(target instanceof EntityPlayerMP){
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((EntityPlayerMP)target).connection.sendPacket(new SPacketEntityVelocity(target));
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}
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}
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if(world.isRemote){
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for(int i=0; i<10; i++){
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double x2 = (double)(caster.posX + world.rand.nextFloat() - 0.5F + caster.getLookVec().xCoord*caster.getDistanceToEntity(target)*0.5);
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double y2 = (double)(caster.posY + caster.getEyeHeight() + world.rand.nextFloat() - 0.5F + caster.getLookVec().yCoord*caster.getDistanceToEntity(target)*0.5);
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double z2 = (double)(caster.posZ + world.rand.nextFloat() - 0.5F + caster.getLookVec().zCoord*caster.getDistanceToEntity(target)*0.5);
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world.spawnParticle(EnumParticleTypes.CLOUD, x2, y2, z2, caster.getLookVec().xCoord, caster.getLookVec().yCoord, caster.getLookVec().zCoord);
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for(int i = 0; i < 10; i++){
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double x2 = (double)(caster.posX + world.rand.nextFloat() - 0.5F
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+ caster.getLookVec().xCoord * caster.getDistanceToEntity(target) * 0.5);
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double y2 = (double)(caster.posY + caster.getEyeHeight() + world.rand.nextFloat() - 0.5F
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+ caster.getLookVec().yCoord * caster.getDistanceToEntity(target) * 0.5);
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double z2 = (double)(caster.posZ + world.rand.nextFloat() - 0.5F
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+ caster.getLookVec().zCoord * caster.getDistanceToEntity(target) * 0.5);
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world.spawnParticle(EnumParticleTypes.CLOUD, x2, y2, z2, caster.getLookVec().xCoord,
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caster.getLookVec().yCoord, caster.getLookVec().zCoord);
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}
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}
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caster.swingArm(hand);
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caster.playSound(WizardrySounds.SPELL_ICE, 0.8F, world.rand.nextFloat() * 0.2F + 0.6F);
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return true;
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}
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return false;
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}
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@Override
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public boolean canBeCastByNPCs(){
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return true;
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