From 3ea48efb1d9e695fbb127d6a13949917a188a911 Mon Sep 17 00:00:00 2001 From: WinDanesz <31292708+WinDanesz@users.noreply.github.com> Date: Sat, 25 Dec 2021 17:56:50 +0100 Subject: [PATCH] Fixes Mark Sacrifice not doing damage with a potion amplifier of 0 --- src/main/java/electroblob/wizardry/spell/MarkSacrifice.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/electroblob/wizardry/spell/MarkSacrifice.java b/src/main/java/electroblob/wizardry/spell/MarkSacrifice.java index 60217c5a..5098096b 100644 --- a/src/main/java/electroblob/wizardry/spell/MarkSacrifice.java +++ b/src/main/java/electroblob/wizardry/spell/MarkSacrifice.java @@ -63,7 +63,7 @@ public class MarkSacrifice extends SpellRay { PotionEffect effect = event.getEntityLiving().getActivePotionEffect(WizardryPotions.mark_of_sacrifice); if(effect != null && event.getSource().isMagicDamage()){ - event.setAmount(event.getAmount() * (1 + effect.getAmplifier() * DAMAGE_INCREASE_PER_LEVEL)); + event.setAmount(event.getAmount() * (1 + effect.getAmplifier()) * DAMAGE_INCREASE_PER_LEVEL); event.getEntityLiving().removePotionEffect(WizardryPotions.mark_of_sacrifice); } }