Add gilded wood
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@@ -4,6 +4,7 @@ import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.block.*;
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import electroblob.wizardry.tileentity.*;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockPlanks;
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import net.minecraft.block.material.Material;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.event.RegistryEvent;
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@@ -56,6 +57,7 @@ public final class WizardryBlocks {
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public static final Block thorns = placeholder();
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public static final Block obsidian_crust = placeholder();
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public static final Block dry_frosted_ice = placeholder();
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public static final Block gilded_wood = placeholder();
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/**
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* Sets both the registry and unlocalised names of the given block, then registers it with the given registry. Use
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@@ -95,6 +97,7 @@ public final class WizardryBlocks {
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registerBlock(registry, "thorns", new BlockThorns());
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registerBlock(registry, "obsidian_crust", new BlockObsidianCrust());
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registerBlock(registry, "dry_frosted_ice", new BlockDryFrostedIce());
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registerBlock(registry, "gilded_wood", new BlockPlanks());
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}
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