Fixes #32
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@@ -108,7 +108,7 @@ public class RandomSpell extends LootFunction {
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}
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}
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}else{
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}else{
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// In theory, swapping this line to the commented one should make absolutely no difference.
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// In theory, swapping this line to the commented one should make absolutely no difference.
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element = elements.get(random.nextInt(tiers.size()));
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element = elements.get(random.nextInt(elements.size()));
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// element = null;
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// element = null;
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}
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}
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