diff --git a/src/main/java/electroblob/wizardry/item/ItemWizardArmour.java b/src/main/java/electroblob/wizardry/item/ItemWizardArmour.java index 3d10ac75..023b328b 100644 --- a/src/main/java/electroblob/wizardry/item/ItemWizardArmour.java +++ b/src/main/java/electroblob/wizardry/item/ItemWizardArmour.java @@ -330,7 +330,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana IAttributeInstance attribute = event.getEntityLiving().getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE); double followRange = attribute == null ? 16 : attribute.getAttributeValue(); if(event.getTarget().isSneaking()) followRange *= 0.8; - float f = armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size(); + float f = (float)armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size(); if(f < 0.1F) f = 0.1F; followRange *= (double)(0.7F * f); // Don't need to worry about the isSuitableTarget check since it must already have been checked to get this far