Merge branch '1.12.2' into 1.12.2-dev
This commit is contained in:
@@ -79,36 +79,41 @@ public class FlameRay extends Spell {
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ)
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.normalize();
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if(target != null){
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Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ).normalize();
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target.setFire(10);
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WizardryUtilities.attackEntityWithoutKnockback(target,
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MagicDamage.causeDirectMagicDamage(caster, DamageType.FIRE),
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3.0f * modifiers.get(SpellModifiers.DAMAGE));
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}
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if(world.isRemote){
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for(int i = 0; i < 20; i++){
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double x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5
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- 0.1f;
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double z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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Wizardry.proxy.spawnParticle(Type.MAGIC_FIRE, world, x1, y1, z1,
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vec.x * modifiers.get(WizardryItems.range_upgrade),
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vec.y * modifiers.get(WizardryItems.range_upgrade),
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vec.z * modifiers.get(WizardryItems.range_upgrade), 0);
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Wizardry.proxy.spawnParticle(Type.MAGIC_FIRE, world, x1, y1, z1,
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vec.x * modifiers.get(WizardryItems.range_upgrade),
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vec.y * modifiers.get(WizardryItems.range_upgrade),
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vec.z * modifiers.get(WizardryItems.range_upgrade), 0);
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if(world.isRemote){
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for(int i = 0; i < 20; i++){
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double x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5
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- 0.1f;
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double z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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Wizardry.proxy.spawnParticle(Type.MAGIC_FIRE, world, x1, y1, z1,
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vec.x * modifiers.get(WizardryItems.range_upgrade),
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vec.y * modifiers.get(WizardryItems.range_upgrade),
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vec.z * modifiers.get(WizardryItems.range_upgrade), 0);
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Wizardry.proxy.spawnParticle(Type.MAGIC_FIRE, world, x1, y1, z1,
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vec.x * modifiers.get(WizardryItems.range_upgrade),
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vec.y * modifiers.get(WizardryItems.range_upgrade),
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vec.z * modifiers.get(WizardryItems.range_upgrade), 0);
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}
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}
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if(ticksInUse % 16 == 0){
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if(ticksInUse == 0) caster.playSound(SoundEvents.ENTITY_BLAZE_SHOOT, 1, 1);
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caster.playSound(WizardrySounds.SPELL_LOOP_FIRE, 0.5F, 1.0f);
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}
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return true;
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}
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if(ticksInUse % 16 == 0){
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if(ticksInUse == 0) caster.playSound(SoundEvents.ENTITY_BLAZE_SHOOT, 1, 1);
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caster.playSound(WizardrySounds.SPELL_LOOP_FIRE, 0.5F, 1.0f);
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}
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return true;
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return false;
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}
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@Override
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@@ -72,39 +72,43 @@ public class LifeDrain extends Spell {
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ)
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.normalize();
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if(target != null){
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Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ).normalize();
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if(ticksInUse % 12 == 0){
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WizardryUtilities.attackEntityWithoutKnockback(target,
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MagicDamage.causeDirectMagicDamage(caster, DamageType.MAGIC),
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2.0f * modifiers.get(SpellModifiers.DAMAGE));
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caster.heal(1);
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}
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}
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if(world.isRemote){
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for(int i = 5; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){
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// I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet!
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double x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5
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- 0.1f;
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double z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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// world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord);
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if(i % 5 == 0){
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Wizardry.proxy.spawnParticle(Type.DARK_MAGIC, world, x1, y1, z1, 0.0d, 0.0d, 0.0d,
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0, 0.1f, 0.0f, 0.0f);
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if(world.isRemote){
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for(int i = 5; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){
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// I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet!
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double x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5
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- 0.1f;
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double z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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// world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord);
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if(i % 5 == 0){
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Wizardry.proxy.spawnParticle(Type.DARK_MAGIC, world, x1, y1, z1, 0.0d, 0.0d, 0.0d,
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0, 0.1f, 0.0f, 0.0f);
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}
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Wizardry.proxy.spawnParticle(Type.SPARKLE, world, x1, y1, z1, -0.05 * vec.x * i,
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-0.05 * vec.y * i, -0.05 * vec.z * i, 8 + world.rand.nextInt(6), 0.5f, 0.0f, 0.0f);
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}
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Wizardry.proxy.spawnParticle(Type.SPARKLE, world, x1, y1, z1, -0.05 * vec.x * i,
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-0.05 * vec.y * i, -0.05 * vec.z * i, 8 + world.rand.nextInt(6), 0.5f, 0.0f, 0.0f);
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}
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}
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if(ticksInUse % 18 == 0){
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if(ticksInUse == 0) caster.playSound(WizardrySounds.SPELL_SUMMONING, 1.0F, 0.6f);
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caster.playSound(WizardrySounds.SPELL_LOOP_CRACKLE, 2.0F, 1.0f);
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}
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if(ticksInUse % 18 == 0){
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if(ticksInUse == 0) caster.playSound(WizardrySounds.SPELL_SUMMONING, 1.0F, 0.6f);
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caster.playSound(WizardrySounds.SPELL_LOOP_CRACKLE, 2.0F, 1.0f);
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}
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return true;
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return true;
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}
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return false;
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}
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@Override
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@@ -1,5 +1,6 @@
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package electroblob.wizardry.spell;
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import java.util.Arrays;
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import java.util.List;
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import electroblob.wizardry.Wizardry;
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@@ -14,6 +15,7 @@ import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityList;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.INpc;
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@@ -143,7 +145,8 @@ public class MindControl extends Spell {
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/** Returns true if the given entity can be mind controlled (i.e. is not a player, npc, evil wizard or boss). */
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public static boolean canControl(EntityLivingBase target){
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return target instanceof EntityLiving && target.isNonBoss() && !(target instanceof INpc)
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&& !(target instanceof EntityEvilWizard);
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&& !(target instanceof EntityEvilWizard) && !Arrays.asList(Wizardry.settings.mindControlTargetsBlacklist)
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.contains(EntityList.getKey(target.getClass()));
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}
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/**
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@@ -200,11 +203,11 @@ public class MindControl extends Spell {
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Entity caster = WizardryUtilities.getEntityByUUID(world, entityNBT.getUniqueId(MindControl.NBT_KEY));
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// If the current target is already a valid mind control target, nothing happens.
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if(WizardryUtilities.isValidTarget(caster, currentTarget)) return;
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if(caster instanceof EntityLivingBase){
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// If the current target is already a valid mind control target, nothing happens.
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if(WizardryUtilities.isValidTarget(caster, currentTarget)) return;
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if(MindControl.findMindControlTarget(entity, (EntityLivingBase)caster, world)){
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// If it worked, skip setting the target to null.
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return;
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@@ -1,5 +1,6 @@
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package electroblob.wizardry.spell;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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@@ -364,8 +365,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
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}
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}
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// ================================================ Static methods
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// ==================================================
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// ================================================ Static methods ==================================================
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/**
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* Returns the total number of registered spells, excluding the 'None' spell. Returns the same number that would be
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@@ -404,12 +404,11 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
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}
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/** Returns a list of all registered spells' registry names, excluding the 'none' spell. Used in commands. */
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public static String[] getSpellNames(){
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public static Collection<ResourceLocation> getSpellNames(){
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// Maybe it would be better to store all of this statically?
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Set<ResourceLocation> keys = new HashSet<ResourceLocation>(registry.getKeys());
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keys.remove(registry.getKey(Spells.none));
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// Streams!
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return keys.stream().map(ResourceLocation::toString).toArray(String[]::new);
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return keys;
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}
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/**
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Reference in New Issue
Block a user