Finish implementing SpellAreaEffect and retrofit various spell classes to extend it

This commit is contained in:
Electroblob77
2020-06-20 21:42:37 +01:00
parent 62b06f8fc6
commit 46a467de46
11 changed files with 434 additions and 400 deletions
@@ -2,82 +2,75 @@ package electroblob.wizardry.spell;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.*;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import java.util.List;
import javax.annotation.Nullable;
public class PlagueOfDarkness extends Spell {
public class PlagueOfDarkness extends SpellAreaEffect {
public PlagueOfDarkness(){
super("plague_of_darkness", SpellActions.POINT_DOWN, false);
addProperties(EFFECT_RADIUS, DAMAGE, EFFECT_DURATION, EFFECT_STRENGTH);
this.alwaysSucceed(true);
addProperties(DAMAGE, EFFECT_DURATION, EFFECT_STRENGTH);
soundValues(1, 1.1f, 0.2f);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
protected boolean affectEntity(World world, Vec3d origin, @Nullable EntityLivingBase caster, EntityLivingBase target, int targetCount, int ticksInUse, SpellModifiers modifiers){
double radius = getProperty(EFFECT_RADIUS).floatValue() * modifiers.get(WizardryItems.blast_upgrade);
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(radius, caster.posX, caster.posY, caster.posZ, world);
for(EntityLivingBase target : targets){
if(AllyDesignationSystem.isValidTarget(caster, target)
&& !MagicDamage.isEntityImmune(DamageType.WITHER, target)){
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.WITHER),
getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
target.addPotionEffect(new PotionEffect(MobEffects.WITHER,
(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)),
getProperty(EFFECT_STRENGTH).intValue() + SpellBuff.getStandardBonusAmplifier(modifiers.get(SpellModifiers.POTENCY))));
}
if(!MagicDamage.isEntityImmune(DamageType.WITHER, target)){
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.WITHER),
getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
target.addPotionEffect(new PotionEffect(MobEffects.WITHER,
(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)),
getProperty(EFFECT_STRENGTH).intValue() + SpellBuff.getStandardBonusAmplifier(modifiers.get(SpellModifiers.POTENCY))));
}
if(world.isRemote){
double particleX, particleZ;
for(int i = 0; i < 40 * modifiers.get(WizardryItems.blast_upgrade); i++){
particleX = caster.posX - 1.0d + 2 * world.rand.nextDouble();
particleZ = caster.posZ - 1.0d + 2 * world.rand.nextDouble();
ParticleBuilder.create(Type.DARK_MAGIC).pos(particleX, caster.getEntityBoundingBox().minY, particleZ)
.vel(particleX - caster.posX, 0, particleZ - caster.posZ).clr(0.1f, 0, 0).spawn(world);
particleX = caster.posX - 1.0d + 2 * world.rand.nextDouble();
particleZ = caster.posZ - 1.0d + 2 * world.rand.nextDouble();
ParticleBuilder.create(Type.SPARKLE).pos(particleX, caster.getEntityBoundingBox().minY, particleZ)
.vel(particleX - caster.posX, 0, particleZ - caster.posZ).time(30).clr(0.1f, 0, 0.05f).spawn(world);
particleX = caster.posX - 1.0d + 2 * world.rand.nextDouble();
particleZ = caster.posZ - 1.0d + 2 * world.rand.nextDouble();
IBlockState block = BlockUtils.getBlockEntityIsStandingOn(caster);
if(block != null){
world.spawnParticle(EnumParticleTypes.BLOCK_DUST, particleX, caster.getEntityBoundingBox().minY,
particleZ, particleX - caster.posX, 0, particleZ - caster.posZ, Block.getStateId(block));
}
}
ParticleBuilder.create(Type.SPHERE)
.pos(caster.posX, caster.getEntityBoundingBox().minY + 0.1, caster.posZ)
.scale((float)radius * 0.8f)
.clr(0.8f, 0, 0.05f)
.spawn(world);
}
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}
@Override
protected void spawnParticleEffect(World world, Vec3d origin, double radius, @Nullable EntityLivingBase caster, SpellModifiers modifiers){
double particleX, particleZ;
for(int i = 0; i < 40 * modifiers.get(WizardryItems.blast_upgrade); i++){
particleX = origin.x - 1.0d + 2 * world.rand.nextDouble();
particleZ = origin.z - 1.0d + 2 * world.rand.nextDouble();
ParticleBuilder.create(Type.DARK_MAGIC).pos(particleX, origin.y, particleZ)
.vel(particleX - origin.x, 0, particleZ - origin.z).clr(0.1f, 0, 0).spawn(world);
particleX = origin.x - 1.0d + 2 * world.rand.nextDouble();
particleZ = origin.z - 1.0d + 2 * world.rand.nextDouble();
ParticleBuilder.create(Type.SPARKLE).pos(particleX, origin.y, particleZ)
.vel(particleX - origin.x, 0, particleZ - origin.z).time(30).clr(0.1f, 0, 0.05f).spawn(world);
particleX = origin.x - 1.0d + 2 * world.rand.nextDouble();
particleZ = origin.z - 1.0d + 2 * world.rand.nextDouble();
IBlockState block = world.getBlockState(new BlockPos(origin.x, origin.y - 0.5, origin.z));
if(block != null){
world.spawnParticle(EnumParticleTypes.BLOCK_DUST, particleX, origin.y,
particleZ, particleX - origin.x, 0, particleZ - origin.z, Block.getStateId(block));
}
}
ParticleBuilder.create(Type.SPHERE).pos(origin.add(0, 0.1, 0)).scale((float)radius * 0.8f).clr(0.8f, 0, 0.05f).spawn(world);
}
}