From 4816c48aa6e4cac070acb31704089c5343bab760 Mon Sep 17 00:00:00 2001 From: Electroblob77 <35599699+Electroblob77@users.noreply.github.com> Date: Wed, 18 Mar 2020 14:49:12 +0000 Subject: [PATCH] Disable replaceVanillaFallDamage by default --- src/main/java/electroblob/wizardry/Settings.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/electroblob/wizardry/Settings.java b/src/main/java/electroblob/wizardry/Settings.java index b4dafbab..bff1bbd4 100644 --- a/src/main/java/electroblob/wizardry/Settings.java +++ b/src/main/java/electroblob/wizardry/Settings.java @@ -172,7 +172,7 @@ public final class Settings { public boolean replaceVanillaFireballs = true; /** [Server-only] Whether to replace Minecraft's distance-based fall damage calculation with an equivalent, * velocity-based one. */ - public boolean replaceVanillaFallDamage = true; + public boolean replaceVanillaFallDamage = false; /** [Server-only] Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */ public boolean bonemealGrowsCrystalFlowers = true; /**