From 4816c48aa6e4cac070acb31704089c5343bab760 Mon Sep 17 00:00:00 2001
From: Electroblob77 <35599699+Electroblob77@users.noreply.github.com>
Date: Wed, 18 Mar 2020 14:49:12 +0000
Subject: [PATCH] Disable replaceVanillaFallDamage by default
---
src/main/java/electroblob/wizardry/Settings.java | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/main/java/electroblob/wizardry/Settings.java b/src/main/java/electroblob/wizardry/Settings.java
index b4dafbab..bff1bbd4 100644
--- a/src/main/java/electroblob/wizardry/Settings.java
+++ b/src/main/java/electroblob/wizardry/Settings.java
@@ -172,7 +172,7 @@ public final class Settings {
public boolean replaceVanillaFireballs = true;
/** [Server-only] Whether to replace Minecraft's distance-based fall damage calculation with an equivalent,
* velocity-based one. */
- public boolean replaceVanillaFallDamage = true;
+ public boolean replaceVanillaFallDamage = false;
/** [Server-only] Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
public boolean bonemealGrowsCrystalFlowers = true;
/**