1.12 conversion
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@@ -16,8 +16,8 @@ class GuiButtonApply extends GuiButton {
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}
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@Override
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public void drawButton(Minecraft minecraft, int mouseX, int mouseY){
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public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float partialTicks){
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// Whether the button is highlighted
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this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width
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&& mouseY < this.y + this.height;
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