1.12 conversion

This commit is contained in:
Corail31
2018-03-09 11:56:31 +01:00
parent edff82acca
commit 489fb82fbd
126 changed files with 1044 additions and 563 deletions
@@ -6,10 +6,10 @@ import electroblob.wizardry.Wizardry;
import electroblob.wizardry.tileentity.ContainerArcaneWorkbench;
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
@@ -25,9 +25,9 @@ public class RenderArcaneWorkbench extends TileEntitySpecialRenderer<TileEntityA
}
@Override
public void renderTileEntityAt(TileEntityArcaneWorkbench tileentity, double x, double y, double z,
float partialTicks, int destroyStage){
public void render(TileEntityArcaneWorkbench tileentity, double x, double y, double z,
float partialTicks, int destroyStage, float alpha){
GlStateManager.pushMatrix();
// This line makes stuff render in the same place relative to the world wherever the player is.
GlStateManager.translate((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
@@ -59,7 +59,7 @@ public class RenderArcaneWorkbench extends TileEntitySpecialRenderer<TileEntityA
GlStateManager.rotate(tileentity.timer, 0.0f, 1.0f, 0.0f);
GlStateManager.translate(0.0f, 0.65f, 0.0f);
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer buffer = tessellator.getBuffer();
BufferBuilder buffer = tessellator.getBuffer();
bindTexture(runeTexture);
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);