1.12 conversion
This commit is contained in:
@@ -3,10 +3,10 @@ package electroblob.wizardry.client.renderer;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import electroblob.wizardry.entity.projectile.EntityMagicArrow;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.VertexBuffer;
|
||||
import net.minecraft.client.renderer.entity.Render;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
@@ -55,7 +55,7 @@ public class RenderMagicArrow extends Render<EntityMagicArrow> {
|
||||
GlStateManager.rotate(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * par9, 0.0F,
|
||||
0.0F, 1.0F);
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
VertexBuffer buffer = tessellator.getBuffer();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
float f2 = 0.0F;
|
||||
float f3 = pixelsLong / 32.0F;
|
||||
float f4 = 0.0F;
|
||||
|
||||
Reference in New Issue
Block a user