Wooden things are now more wooden

This commit is contained in:
Electroblob77
2020-04-14 18:42:50 +01:00
parent 91b2ee1a13
commit 4980beea87
4 changed files with 14 additions and 1 deletions
@@ -7,6 +7,7 @@ import electroblob.wizardry.registry.WizardryTabs;
import electroblob.wizardry.tileentity.TileEntityBookshelf;
import net.minecraft.block.BlockHorizontal;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockFaceShape;
@@ -58,6 +59,9 @@ public class BlockBookshelf extends BlockHorizontal implements ITileEntityProvid
super(Material.WOOD);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.setHardness(2.0F);
this.setResistance(5.0F);
this.setSoundType(SoundType.WOOD);
}
@Override
@@ -2,12 +2,16 @@ package electroblob.wizardry.block;
import electroblob.wizardry.registry.WizardryTabs;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.SoundType;
public class BlockGildedWood extends BlockPlanks {
public BlockGildedWood(){
super();
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.setHardness(2.0F);
this.setResistance(5.0F);
this.setSoundType(SoundType.WOOD); // Why is this protected?!
}
}
@@ -8,6 +8,7 @@ import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.block.BlockHorizontal;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
@@ -32,6 +33,9 @@ public class BlockLectern extends BlockHorizontal implements ITileEntityProvider
super(Material.WOOD);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.setHardness(2.0F);
this.setResistance(5.0F);
this.setSoundType(SoundType.WOOD);
}
@Override