feat: Regenerating Shrines. The following config options were added:

- 'shrineRegenerationEnabled': Whether conquered shrines should regenerate after a period of time. Regeneration means wizards and loot will spawn again after a while.
      - 'shrineRegenerationTime': Time in minutes for a conquered shrine to regenerate.
      - 'shrineAllowMultipleLoot': Whether players can loot shrines multiple times. If false, each player can only loot each shrine once.
      When shrineRegenerationEnabled, Shrine chests behave a bit differently - upon defeating all wizards, the chest breaks immediately dropping or not dropping loot based on shrineAllowMultipleLoot. When shrineRegenerationEnabled, the shrine's altar block is unbreakable.
This commit is contained in:
WinDanesz
2025-08-31 17:36:54 +02:00
parent f817f06dbe
commit 5ac053ddd9
7 changed files with 330 additions and 63 deletions
@@ -1832,3 +1832,5 @@ spell.ebwizardry\:invigorating_presence_festive=Invigorating Presents
spell.ebwizardry\:empowering_presence_festive=Empowering Presents
wizard.debug=%1$s, %2$s, %3$s
wizardry.shrine_already_looted=You have already looted this shrine!