refactor: Flattened the runestone blocks
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@@ -5,6 +5,7 @@ import electroblob.wizardry.block.BlockRunestone;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.entity.living.EntityRemnant;
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import electroblob.wizardry.integration.antiqueatlas.WizardryAntiqueAtlasIntegration;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.MobSpawnerBaseLogic;
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@@ -17,6 +18,7 @@ import net.minecraft.world.World;
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import net.minecraft.world.gen.structure.template.ITemplateProcessor;
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import net.minecraft.world.gen.structure.template.PlacementSettings;
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import net.minecraft.world.gen.structure.template.Template;
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import net.minecraftforge.fml.common.registry.ForgeRegistries;
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import org.apache.commons.lang3.ArrayUtils;
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import java.util.Map;
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@@ -58,9 +60,10 @@ public class WorldGenObelisk extends WorldGenSurfaceStructure {
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public void spawnStructure(Random random, World world, BlockPos origin, Template template, PlacementSettings settings, ResourceLocation structureFile){
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final Element element = Element.values()[1 + random.nextInt(Element.values().length-1)];
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Block runeStone = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(Wizardry.MODID, element.getName().toLowerCase() + "_runestone"));
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ITemplateProcessor processor = (w, p, i) -> i.blockState.getBlock() instanceof BlockRunestone ? new Template.BlockInfo(
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i.pos, i.blockState.withProperty(BlockRunestone.ELEMENT, element), i.tileentityData) : i;
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i.pos, runeStone.getDefaultState(), i.tileentityData) : i;
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template.addBlocksToWorld(world, origin, processor, settings, 2 | 16);
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