Add stormcloud spell
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package electroblob.wizardry.entity.construct;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.util.MagicDamage;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.WizardryUtilities;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.world.World;
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import java.util.List;
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public class EntityStormcloud extends EntityMagicConstruct {
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// private static final DataParameter<Float> RADIUS = new DataParameter<>(21, DataSerializers.FLOAT);
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public EntityStormcloud(World world){
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super(world);
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this.height = 2.0f;
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this.width = Spells.stormcloud.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2;
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}
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// @Override
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// protected void entityInit(){
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// super.entityInit();
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// this.getDataManager().register(RADIUS, width); // TODO: This doesn't work, implement blast modifiers properly into SpellConstruct
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// }
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// public void multiplyWidth(float multiplier){
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// this.setSize(width * multiplier, height);
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// this.getDataManager().set(RADIUS, width);
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// }
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public void onUpdate(){
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super.onUpdate();
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// if(world.isRemote){
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// float radius = this.getDataManager().get(RADIUS);
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// if(radius != width) this.setSize(radius, height);
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// }else{
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// if(this.getDataManager().get(RADIUS) != width) this.getDataManager().set(RADIUS, width);
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// }
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// if(this.ticksExisted % 35 == 0) this.playSound(WizardrySounds.ENTITY_STORMCLOUD_AMBIENT, 1, 1);
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if(this.world.isRemote){
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float areaFactor = (width * width) / 36; // Ensures cloud/raindrop density stays the same for different sizes
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for(int i = 0; i < 2 * areaFactor; i++) ParticleBuilder.create(Type.CLOUD, this)
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.clr(0.3f, 0.3f, 0.3f).shaded(true).spawn(world);
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}
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List<EntityLivingBase> targets = world.getEntitiesWithinAABB(EntityLivingBase.class,
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this.getEntityBoundingBox().expand(0, -10, 0));
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float damage = Spells.stormcloud.getProperty(Spell.DAMAGE).floatValue() * this.damageMultiplier;
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for(EntityLivingBase target : targets){
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if(this.isValidTarget(target)){
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if(target.ticksExisted % 150 == 0){ // Use target's lifetime so they don't all get hit at once, looks better
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if(!this.world.isRemote){
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WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(
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this, this.getCaster(), MagicDamage.DamageType.SHOCK), damage);
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}else{
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ParticleBuilder.create(Type.LIGHTNING).pos(target.posX, posY + height/2, target.posZ)
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.target(target).scale(2).spawn(world);
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ParticleBuilder.spawnShockParticles(world, target.posX, target.getEntityBoundingBox().minY + target.height, target.posZ);
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}
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target.playSound(WizardrySounds.ENTITY_STORMCLOUD_THUNDER, 1, 1.6f);
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target.playSound(WizardrySounds.ENTITY_STORMCLOUD_ATTACK, 1, 1);
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}
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}
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}
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// BlockPos pos = new BlockPos(this);
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//
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// for(int x = -(int)(this.width/2); x <= this.width/2 + 0.5; x++){
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// for(int z = -(int)(this.width/2); z <= this.width/2 + 0.5; z++){
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//
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// int y = WizardryUtilities.getNearestFloor()
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//
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// }
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// }
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}
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// Need to sync the caster so they don't have particles spawned at them
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@Override
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public void writeSpawnData(ByteBuf data){
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super.writeSpawnData(data);
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if(getCaster() != null) data.writeInt(getCaster().getEntityId());
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}
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@Override
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public void readSpawnData(ByteBuf data){
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super.readSpawnData(data);
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if(!data.isReadable()) return;
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Entity entity = world.getEntityByID(data.readInt());
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if(entity instanceof EntityLivingBase){
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setCaster((EntityLivingBase)entity);
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}else{
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Wizardry.logger.warn("Stormcloud caster with ID in spawn data not found");
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}
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}
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}
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