From 67069c818f53f27299997ea8576857b1dc1839d2 Mon Sep 17 00:00:00 2001 From: Electroblob <35599699+Electroblob77@users.noreply.github.com> Date: Sun, 18 Feb 2018 22:33:03 +0000 Subject: [PATCH] Rename en_US.lang to en_us.lang --- .../resources/assets/wizardry/lang/{en_US.lang => en_us.lang} | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) rename src/main/resources/assets/wizardry/lang/{en_US.lang => en_us.lang} (99%) diff --git a/src/main/resources/assets/wizardry/lang/en_US.lang b/src/main/resources/assets/wizardry/lang/en_us.lang similarity index 99% rename from src/main/resources/assets/wizardry/lang/en_US.lang rename to src/main/resources/assets/wizardry/lang/en_us.lang index 80af0543..c522167e 100644 --- a/src/main/resources/assets/wizardry/lang/en_US.lang +++ b/src/main/resources/assets/wizardry/lang/en_us.lang @@ -735,4 +735,4 @@ config.wizardry.mobs_immune_to_lightning.tooltip=List of names of entities that config.wizardry.mobs_immune_to_wither.tooltip=List of names of entities that are immune to wither effects, in addition to the defaults. Add mod creatures to this list if you want them to be immune to withering magic and they aren't already. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. wizardry.wizard). config.wizardry.mobs_immune_to_poison.tooltip=List of names of entities that are immune to poison, in addition to the defaults. Add mod creatures to this list if you want them to be immune to poison magic and they aren't already. Entity names are not case sensitive. For mod entities, prefix with the mod ID (e.g. wizardry.wizard). -wizard.debug=%1$s, %2$s, %3$s \ No newline at end of file +wizard.debug=%1$s, %2$s, %3$s