diff --git a/src/main/java/electroblob/wizardry/spell/FlameRay.java b/src/main/java/electroblob/wizardry/spell/FlameRay.java index f2384b74..9c2852f8 100644 --- a/src/main/java/electroblob/wizardry/spell/FlameRay.java +++ b/src/main/java/electroblob/wizardry/spell/FlameRay.java @@ -79,36 +79,41 @@ public class FlameRay extends Spell { public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){ - Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ) - .normalize(); - if(target != null){ + + Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ).normalize(); + target.setFire(10); WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.FIRE), 3.0f * modifiers.get(SpellModifiers.DAMAGE)); - } - if(world.isRemote){ - for(int i = 0; i < 20; i++){ - double x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f; - double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5 - - 0.1f; - double z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f; - Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, - vec.x * modifiers.get(WizardryItems.range_upgrade), - vec.y * modifiers.get(WizardryItems.range_upgrade), - vec.z * modifiers.get(WizardryItems.range_upgrade), 0); - Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, - vec.x * modifiers.get(WizardryItems.range_upgrade), - vec.y * modifiers.get(WizardryItems.range_upgrade), - vec.z * modifiers.get(WizardryItems.range_upgrade), 0); + + if(world.isRemote){ + for(int i = 0; i < 20; i++){ + double x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f; + double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5 + - 0.1f; + double z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f; + Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, + vec.x * modifiers.get(WizardryItems.range_upgrade), + vec.y * modifiers.get(WizardryItems.range_upgrade), + vec.z * modifiers.get(WizardryItems.range_upgrade), 0); + Wizardry.proxy.spawnParticle(WizardryParticleType.MAGIC_FIRE, world, x1, y1, z1, + vec.x * modifiers.get(WizardryItems.range_upgrade), + vec.y * modifiers.get(WizardryItems.range_upgrade), + vec.z * modifiers.get(WizardryItems.range_upgrade), 0); + } } + + if(ticksInUse % 16 == 0){ + if(ticksInUse == 0) caster.playSound(SoundEvents.ENTITY_BLAZE_SHOOT, 1, 1); + caster.playSound(WizardrySounds.SPELL_LOOP_FIRE, 0.5F, 1.0f); + } + + return true; } - if(ticksInUse % 16 == 0){ - if(ticksInUse == 0) caster.playSound(SoundEvents.ENTITY_BLAZE_SHOOT, 1, 1); - caster.playSound(WizardrySounds.SPELL_LOOP_FIRE, 0.5F, 1.0f); - } - return true; + + return false; } @Override diff --git a/src/main/java/electroblob/wizardry/spell/LifeDrain.java b/src/main/java/electroblob/wizardry/spell/LifeDrain.java index 818cc010..0e014595 100644 --- a/src/main/java/electroblob/wizardry/spell/LifeDrain.java +++ b/src/main/java/electroblob/wizardry/spell/LifeDrain.java @@ -72,39 +72,43 @@ public class LifeDrain extends Spell { public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){ - Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ) - .normalize(); - if(target != null){ + + Vec3d vec = new Vec3d(target.posX - caster.posX, target.posY - caster.posY, target.posZ - caster.posZ).normalize(); + if(ticksInUse % 12 == 0){ WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeDirectMagicDamage(caster, DamageType.MAGIC), 2.0f * modifiers.get(SpellModifiers.DAMAGE)); caster.heal(1); } - } - if(world.isRemote){ - for(int i = 5; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){ - // I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet! - double x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f; - double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5 - - 0.1f; - double z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f; - // world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord); - if(i % 5 == 0){ - Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, - 0, 0.1f, 0.0f, 0.0f); + + if(world.isRemote){ + for(int i = 5; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){ + // I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet! + double x1 = caster.posX + vec.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f; + double y1 = caster.posY + caster.getEyeHeight() - 0.4f + vec.y * i / 2 + world.rand.nextFloat() / 5 + - 0.1f; + double z1 = caster.posZ + vec.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f; + // world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord); + if(i % 5 == 0){ + Wizardry.proxy.spawnParticle(WizardryParticleType.DARK_MAGIC, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, + 0, 0.1f, 0.0f, 0.0f); + } + Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, -0.05 * vec.x * i, + -0.05 * vec.y * i, -0.05 * vec.z * i, 8 + world.rand.nextInt(6), 0.5f, 0.0f, 0.0f); } - Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, x1, y1, z1, -0.05 * vec.x * i, - -0.05 * vec.y * i, -0.05 * vec.z * i, 8 + world.rand.nextInt(6), 0.5f, 0.0f, 0.0f); } - } - if(ticksInUse % 18 == 0){ - if(ticksInUse == 0) caster.playSound(WizardrySounds.SPELL_SUMMONING, 1.0F, 0.6f); - caster.playSound(WizardrySounds.SPELL_LOOP_CRACKLE, 2.0F, 1.0f); - } + + if(ticksInUse % 18 == 0){ + if(ticksInUse == 0) caster.playSound(WizardrySounds.SPELL_SUMMONING, 1.0F, 0.6f); + caster.playSound(WizardrySounds.SPELL_LOOP_CRACKLE, 2.0F, 1.0f); + } - return true; + return true; + } + + return false; } @Override