Hmmm so we were ticking this twice all along...
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@@ -87,7 +87,7 @@ public final class WizardryClientEventHandler {
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@SubscribeEvent
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public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event){
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if(event.player == Minecraft.getMinecraft().player){
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if(event.player == Minecraft.getMinecraft().player && event.phase == TickEvent.Phase.END){
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if(blinkEffectTimer > 0) blinkEffectTimer--;
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