From 6eaef944596bd801a073a5e1c61e06b498fac0f0 Mon Sep 17 00:00:00 2001 From: WinDanesz <31292708+WinDanesz@users.noreply.github.com> Date: Thu, 23 Mar 2023 22:01:51 +0100 Subject: [PATCH] Fixed Mark Sacrifice reducing damage at amplifier level 0 --- src/main/java/electroblob/wizardry/spell/MarkSacrifice.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/electroblob/wizardry/spell/MarkSacrifice.java b/src/main/java/electroblob/wizardry/spell/MarkSacrifice.java index 5098096b..cd026485 100644 --- a/src/main/java/electroblob/wizardry/spell/MarkSacrifice.java +++ b/src/main/java/electroblob/wizardry/spell/MarkSacrifice.java @@ -63,7 +63,7 @@ public class MarkSacrifice extends SpellRay { PotionEffect effect = event.getEntityLiving().getActivePotionEffect(WizardryPotions.mark_of_sacrifice); if(effect != null && event.getSource().isMagicDamage()){ - event.setAmount(event.getAmount() * (1 + effect.getAmplifier()) * DAMAGE_INCREASE_PER_LEVEL); + event.setAmount(event.getAmount() * (1 + (1 + effect.getAmplifier()) * DAMAGE_INCREASE_PER_LEVEL)); event.getEntityLiving().removePotionEffect(WizardryPotions.mark_of_sacrifice); } }