feat: added teleport_self_large_distance forfeit
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@@ -486,6 +486,8 @@ public abstract class Forfeit {
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}
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}
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}));
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}));
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add(Tier.MASTER, Element.SORCERY, create("teleport_self_large_distance", (w, p) -> ((Banish)Spells.banish).teleport(p, w, 8 + w.rand.nextDouble() * 700)));
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add(Tier.NOVICE, Element.HEALING, create("damage_self", (w, p) -> p.attackEntityFrom(DamageSource.MAGIC, 4)));
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add(Tier.NOVICE, Element.HEALING, create("damage_self", (w, p) -> p.attackEntityFrom(DamageSource.MAGIC, 4)));
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add(Tier.NOVICE, Element.HEALING, create("spill_armour", (w, p) -> {
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add(Tier.NOVICE, Element.HEALING, create("spill_armour", (w, p) -> {
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