Add mirage spell
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package electroblob.wizardry.client.renderer.effect;
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import electroblob.wizardry.registry.WizardryPotions;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.GlStateManager.DestFactor;
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import net.minecraft.client.renderer.GlStateManager.SourceFactor;
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import net.minecraftforge.client.event.RenderLivingEvent;
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import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.Side;
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import java.util.Random;
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@EventBusSubscriber(Side.CLIENT)
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public class RenderMirage {
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private static final int BLINK_PERIOD_1 = 47; // Use two prime numbers to make it look as chaotic as possible
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private static final int BLINK_PERIOD_2 = 71;
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private static final double MAX_OFFSET = 3;
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private static final Random random = new Random(); // Seed will be set later
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@SubscribeEvent
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public static void onRenderLivingEvent(RenderLivingEvent.Pre<?> event){
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if(event.getEntity().isPotionActive(WizardryPotions.mirage)){
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random.setSeed(event.getEntity().ticksExisted / BLINK_PERIOD_1
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+ event.getEntity().ticksExisted / BLINK_PERIOD_2);
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GlStateManager.pushMatrix();
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GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE); // GhoOOoOostly OooOOOo00oOOo
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GlStateManager.color(1, 1, 1, 0.5f);
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GlStateManager.translate((random.nextDouble() * 2 - 1) * MAX_OFFSET,
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(random.nextDouble() * 2 - 1) * MAX_OFFSET, (random.nextDouble() * 2 - 1) * MAX_OFFSET);
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}
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}
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@SubscribeEvent
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public static void onRenderLivingEvent(RenderLivingEvent.Post<?> event){
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if(event.getEntity().isPotionActive(WizardryPotions.mirage)){
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GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
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GlStateManager.popMatrix();
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}
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}
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}
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