Add imbuement altar
- Adds imbuement altar block and associated tile entity - Adds basic functionality for imbuing wizard armour (other stuff to be decided) - Incorporates imbuement altar into glowing overlay model event (this could do with being tidied up and generalised) - Adds a TESR for the ray effect (based on some of the oldest code in the entire mod, which definitely needs improving!) - Adds a simple sound effect for the imbuement process, needs upgrading to a ticked sound later
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@@ -141,7 +141,6 @@ public class BlockReceptacle extends BlockTorch implements ITileEntityProvider {
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if(!player.capabilities.isCreativeMode) stack.shrink(1);
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world.playSound(pos.getX(), pos.getY(), pos.getZ(), WizardrySounds.BLOCK_RECEPTACLE_IGNITE,
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SoundCategory.BLOCKS, 0.7f, 0.7f, false);
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world.checkLight(pos);
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return true;
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}
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@@ -157,7 +156,6 @@ public class BlockReceptacle extends BlockTorch implements ITileEntityProvider {
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player.dropItem(dust, false);
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}
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world.checkLight(pos);
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return true;
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}
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}
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