Add imbuement altar
- Adds imbuement altar block and associated tile entity - Adds basic functionality for imbuing wizard armour (other stuff to be decided) - Incorporates imbuement altar into glowing overlay model event (this could do with being tidied up and generalised) - Adds a TESR for the ray effect (based on some of the oldest code in the entire mod, which definitely needs improving!) - Adds a simple sound effect for the imbuement process, needs upgrading to a ticked sound later
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@@ -4,6 +4,7 @@
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"block.pedestal.conquer": {"category": "blocks", "sounds": ["ui/toast/challenge_complete"]},
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"block.lectern.locate_spell": {"category": "blocks", "sounds": ["ebwizardry:conjure"]},
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"block.receptacle.ignite": {"category": "blocks", "sounds": ["mob/evocation_illager/cast1", "mob/evocation_illager/cast2"]},
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"block.imbuement_altar.imbue": {"category": "blocks", "sounds": ["ebwizardry:imbue"]},
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"item.wand.switch_spell": {"category": "player", "sounds": ["ebwizardry:select"]},
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"item.wand.levelup": {"category": "player", "sounds": ["random/levelup"]},
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