feat: Added a Clear button to the Arcane Workbench. Clicking it removes all spell bindings of the item in the center slot
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@@ -93,6 +93,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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private ContainerArcaneWorkbench arcaneWorkbenchContainer;
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private GuiButton applyBtn;
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private GuiButton clearBtn;
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private GuiButton[] sortButtons = new GuiButton[3];
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private GuiTextField searchField;
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@@ -126,6 +127,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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this.buttonList.clear();
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this.buttonList.add(this.applyBtn = new GuiButtonApply(0, this.width / 2 + 64, this.height / 2 + 3));
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this.buttonList.add(this.clearBtn = new GuiButtonClear(0, this.width / 2 + 64, this.height / 2 - 16));
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this.buttonList.add(sortButtons[0] = new GuiButtonSpellSort(1, this.guiLeft - 44, this.guiTop + 8, ISpellSortable.SortType.TIER, arcaneWorkbenchContainer, this));
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this.buttonList.add(sortButtons[1] = new GuiButtonSpellSort(2, this.guiLeft - 31, this.guiTop + 8, ISpellSortable.SortType.ELEMENT, arcaneWorkbenchContainer, this));
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this.buttonList.add(sortButtons[2] = new GuiButtonSpellSort(3, this.guiLeft - 18, this.guiTop + 8, ISpellSortable.SortType.ALPHABETICAL, arcaneWorkbenchContainer, this));
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@@ -205,6 +207,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
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// Show/hide the relevant gui elements
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this.applyBtn.enabled = centreSlot.getHasStack();
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this.clearBtn.enabled = centreSlot.getHasStack() && centreSlot.getStack().getItem() instanceof IWorkbenchItem && ((IWorkbenchItem) centreSlot.getStack().getItem()).isClearable();
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for(GuiButton button : this.sortButtons) button.visible = arcaneWorkbenchContainer.hasBookshelves();
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this.searchField.setVisible(arcaneWorkbenchContainer.hasBookshelves());
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@@ -444,6 +447,17 @@ public class GuiArcaneWorkbench extends GuiContainer {
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animationTimer = 20;
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}
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if(button == clearBtn){
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// Packet building
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IMessage msg = new PacketControlInput.Message(PacketControlInput.ControlType.CLEAR_BUTTON);
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WizardryPacketHandler.net.sendToServer(msg);
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// Sound
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Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(
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WizardrySounds.BLOCK_ARCANE_WORKBENCH_SPELLBIND, 0.8f));
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// Animation
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animationTimer = 20;
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}
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if(button instanceof GuiButtonSpellSort) this.arcaneWorkbenchContainer.setSortType(((GuiButtonSpellSort)button).sortType);
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}
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}
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@@ -1006,4 +1020,36 @@ public class GuiArcaneWorkbench extends GuiContainer {
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}
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}
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private static class GuiButtonClear extends GuiButton {
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public GuiButtonClear(int id, int x, int y){
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super(id, x, y, 16, 16, I18n.format("container." + Wizardry.MODID + ":arcane_workbench.clear"));
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}
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@Override
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public void drawButton(Minecraft minecraft, int mouseX, int mouseY, float partialTicks){
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// Whether the button is highlighted
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this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
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int k = 72;
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int l = 236;
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//int colour = 14737632;
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if(this.enabled){
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if(this.hovered){
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k += this.width * 2;
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//colour = 16777120;
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}
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}else{
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k += this.width;
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//colour = 10526880;
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}
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DrawingUtils.drawTexturedRect(this.x, this.y, k, l, this.width, this.height, TEXTURE_WIDTH, TEXTURE_HEIGHT);
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//this.drawCenteredString(minecraft.fontRenderer, this.displayString, this.x + this.width / 2,
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// this.y + (this.height - 8) / 2, colour);
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}
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}
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}
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@@ -452,6 +452,24 @@ public class ContainerArcaneWorkbench extends Container implements ISpellSortabl
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}
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}
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/**
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* Called (via {@link electroblob.wizardry.packet.PacketControlInput PacketControlInput}) when the clear button in
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* the arcane workbench GUI is pressed.
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*/
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// As of 2.1, for the sake of events and neatness of code, this was moved here from TileEntityArcaneWorkbench.
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// As of 4.2, the spell binding/charging/upgrading code was delegated (via IWorkbenchItem) to the items themselves.
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public void onClearButtonPressed(EntityPlayer player){
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Slot centre = this.getSlot(CENTRE_SLOT);
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if(centre.getStack().getItem() instanceof IWorkbenchItem){ // Should always be true, but no harm in checking.
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Slot[] spellBooks = this.inventorySlots.subList(0, 8).toArray(new Slot[8]);
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((IWorkbenchItem) centre.getStack().getItem()).onClearButtonPressed(player, centre, this.getSlot(CRYSTAL_SLOT), this.getSlot(UPGRADE_SLOT), spellBooks);
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}
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}
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/** Scrolls to the given row number. */
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public void scrollTo(int row){
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this.scroll = row;
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@@ -55,6 +55,26 @@ public interface IWorkbenchItem {
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*/
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boolean onApplyButtonPressed(EntityPlayer player, Slot centre, Slot crystals, Slot upgrade, Slot[] spellBooks);
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/**
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* Called when this item is in the central slot of an arcane workbench and the apply clear is pressed. Items must
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* implement this method to define what happens when the apply button is pressed.
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* @param player The player that pressed the apply button.
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* @param centre The central slot in the arcane workbench. This slot will always contain a stack of the implementing
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* item, or in other words, <i>it is guaranteed that</i> {@code this == centre.getStack().getItem()}.
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* @param crystals The magic crystal slot of the arcane workbench.
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* @param upgrade The upgrade slot of the arcane workbench.
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* @param spellBooks An array of the <i>active</i> (visible) spell book slots in the arcane workbench. The length of
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* the array will be equal to the value returned by {@link IWorkbenchItem#getSpellSlotCount(ItemStack)}.
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* */
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default void onClearButtonPressed(EntityPlayer player, Slot centre, Slot crystals, Slot upgrade, Slot[] spellBooks){};
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/**
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* Must be overridden in the item class to make the clear button in the Arcane Workbench clickable.
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* */
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default boolean isClearable() {
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return false;
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}
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/**
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* Returns whether the tooltip (dark grey box) should be drawn when this item is in an arcane workbench. Only
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* called client-side.
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@@ -28,6 +28,7 @@ import net.minecraft.inventory.Slot;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.*;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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@@ -881,6 +882,19 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
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return changed;
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}
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@Override
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public void onClearButtonPressed(EntityPlayer player, Slot centre, Slot crystals, Slot upgrade, Slot[] spellBooks){
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ItemStack stack = centre.getStack();
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if (stack.hasTagCompound() && stack.getTagCompound().hasKey(WandHelper.SPELL_ARRAY_KEY)) {
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NBTTagCompound nbt = stack.getTagCompound();
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nbt.removeTag(WandHelper.SPELL_ARRAY_KEY);
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stack.setTagCompound(nbt);
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}
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}
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@Override
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public boolean isClearable() { return true; }
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// hitEntity is only called server-side, so we'll have to use events
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@SubscribeEvent
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public static void onAttackEntityEvent(AttackEntityEvent event){
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@@ -51,6 +51,17 @@ public class PacketControlInput implements IMessageHandler<Message, IMessage> {
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break;
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case CLEAR_BUTTON:
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if(!(player.openContainer instanceof ContainerArcaneWorkbench)){
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Wizardry.logger.warn("Received a PacketControlInput, but the player that sent it was not " +
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"currently using an arcane workbench. This should not happen!");
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}else{
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((ContainerArcaneWorkbench)player.openContainer).onClearButtonPressed(player);
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}
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break;
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case NEXT_SPELL_KEY:
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if(wand.getItem() instanceof ISpellCastingItem){
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@@ -133,7 +144,7 @@ public class PacketControlInput implements IMessageHandler<Message, IMessage> {
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}
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public enum ControlType {
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APPLY_BUTTON, NEXT_SPELL_KEY, PREVIOUS_SPELL_KEY, RESURRECT_BUTTON, CANCEL_RESURRECT, POSSESSION_PROJECTILE
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APPLY_BUTTON, NEXT_SPELL_KEY, PREVIOUS_SPELL_KEY, RESURRECT_BUTTON, CANCEL_RESURRECT, POSSESSION_PROJECTILE, CLEAR_BUTTON
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}
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public static class Message implements IMessage {
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