Sync snare too
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@@ -35,6 +35,7 @@ public class Snare extends SpellRay {
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if(!world.isRemote){
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world.setBlockState(pos.up(), WizardryBlocks.snare.getDefaultState());
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((TileEntityPlayerSave)world.getTileEntity(pos.up())).setCaster(caster);
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((TileEntityPlayerSave)world.getTileEntity(pos.up())).sync();
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}
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return true;
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}
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