From a31b1c79e339e08e84f8e2aaf9814a567b5bb6fc Mon Sep 17 00:00:00 2001 From: Electroblob77 <35599699+Electroblob77@users.noreply.github.com> Date: Wed, 6 May 2020 20:21:49 +0100 Subject: [PATCH] Make indirect magic damage count as magic damage, fixes #396 --- .../java/electroblob/wizardry/util/IndirectMagicDamage.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/java/electroblob/wizardry/util/IndirectMagicDamage.java b/src/main/java/electroblob/wizardry/util/IndirectMagicDamage.java index 826a23fa..957a6b46 100644 --- a/src/main/java/electroblob/wizardry/util/IndirectMagicDamage.java +++ b/src/main/java/electroblob/wizardry/util/IndirectMagicDamage.java @@ -13,6 +13,9 @@ public class IndirectMagicDamage extends EntityDamageSourceIndirect implements I super(name, magic, caster); this.type = type; this.isRetaliatory = isRetaliatory; + this.setMagicDamage(); + if(type == DamageType.FIRE) this.setFireDamage(); + if(type == DamageType.BLAST) this.setExplosion(); } @Override