Organise texture folders and misc cleanup
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@@ -54,7 +54,7 @@ public class GuiWizardHandbook extends GuiScreen {
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private static final ResourceLocation DEFAULT = new ResourceLocation(Wizardry.MODID, "texts/handbook_en_us.json");
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static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID, "textures/gui/handbook.png");
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static final ResourceLocation texture = new ResourceLocation(Wizardry.MODID, "textures/gui/handbook/handbook.png");
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/** Global Gson instance for the handbook. */
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private static final Gson gson = new Gson();
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